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World Generation Update

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@srifqi srifqi released this 24 Jun 03:00

This version has world generation changes, i.e. the world's layers might appear drastically different with older versions, especially for high/deep layers.

Changes:

  • Bugfix for layer generation: For every map block, find the correct layer before placing any node.
  • The default mod is now optional.
  • After a player fell out of the world, nothing is placed if the top node is an unknown node.
  • Clean up code and code style fixes.