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Work out how we're going to run the simulation for the competition #590
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Jenny looking at rendering in blender. |
Things to solve:
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Having done some experimentation with the web stream from Webots that seems like it could work, however:
There is also some risk in the fact that this is opening up a server (Webots) somewhere to (somewhat) direct access from the internet. We therefore don't really think this is a good fit for now. |
Currently we are expecting that we will:
Outstanding questions:
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Conclusion: we're going to pre-record the matches and play them back for the live stream. Code submission will be ~hours ahead of the streams to account for this. We'd like to run Saturday and Sunday leagues on both weekends. #606 to update the website with this. |
Are we pre-recording or live-running simulations?
How do we apply the commentator audio to the livestream (assume it comes from somewhere)
This impacts how long teams have between submitting their code and their match.
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