A prototype/demo iPhone game using cocos2d-iphone and Box2D
Objective-C C++ C
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Box2d
Classes
LaunchIt.xcodeproj
cocos2d
.gitignore
Entitlements.plist
LICENSE
LaunchIt-Info.plist
LaunchIt_Prefix.pch
README
blocks.png
catcher.png
fps_images.png
launcher.png
main.m

README

WARNING, HACK CODE CONTAINED HEREIN!

This was a quick demo I put together for a ill-fated project. It was more of an excuse to play around with cocos2d-iphone (http://www.cocos2d-iphone.org) and Box2D (http://www.box2d.org) than anything else.

It is a very simple game where you pull down on the "launcher" to launch a block in a attempt to get it into the "catcher". Thrilling, I know.