Skip to content

Feat: Aesthetics. Part 2 #119

Feat: Aesthetics. Part 2

Feat: Aesthetics. Part 2 #119

You are viewing an older attempt in the history of this workflow run. View latest attempt.
Triggered via pull request April 17, 2024 18:54
Status Failure
Total duration 10m 27s
Artifacts

ci_suite.yml

on: pull_request
Collect data for other tasks
14s
Collect data for other tasks
Matrix: Alternate Tests
Matrix: Integration Tests
Check Alternate Tests
0s
Check Alternate Tests
Compare Screenshot Tests
0s
Compare Screenshot Tests
Fit to window
Zoom out
Zoom in

Annotations

3 errors, 2 warnings, and 10 notices
NorthStar: /datum/unit_test/shapeshift_spell: code/datums/components/food/edible.dm#L684
[19:01:20] Runtime in code/datums/components/food/edible.dm,684: Cannot read null._listen_lookup proc name: on entered (/datum/component/edible/proc/on_entered) usr: *no key*/(cockroach) usr.loc: (2nd Floor Aft Port Maint (195,113,3)) src: /datum/component/edible (/datum/component/edible) call stack: /datum/component/edible (/datum/component/edible): on entered(the pod floor (195,113,3) (/turf/open/floor/pod/light), the cockroach (/mob/living/basic/cockroach), the plating (195,112,3) (/turf/open/floor/plating), null) the pod floor (195,113,3) (/turf/open/floor/pod/light): SendSignal("atom_entered", /list (/list)) the pod floor (195,113,3) (/turf/open/floor/pod/light): Entered(the cockroach (/mob/living/basic/cockroach), the plating (195,112,3) (/turf/open/floor/plating), null) the cockroach (/mob/living/basic/cockroach): Move(the pod floor (195,113,3) (/turf/open/floor/pod/light), 1, 0, 1) the cockroach (/mob/living/basic/cockroach): Move(the pod floor (195,113,3) (/turf/open/floor/pod/light), 1, 0, 1) the cockroach (/mob/living/basic/cockroach): Move(the pod floor (195,113,3) (/turf/open/floor/pod/light), 1, null) the cockroach (/mob/living/basic/cockroach): Move(the plating (194,113,3) (/turf/open/floor/plating), 9, 0, 1) the cockroach (/mob/living/basic/cockroach): Move(the plating (194,113,3) (/turf/open/floor/plating), 9, null) /datum/idle_behavior/idle_rand... (/datum/idle_behavior/idle_random_walk): perform idle behavior(0.1, /datum/ai_controller/basic_con... (/datum/ai_controller/basic_controller/cockroach)) /datum/ai_controller/basic_con... (/datum/ai_controller/basic_controller/cockroach): process(0.1) AI Behavior Ticker (/datum/controller/subsystem/processing/ai_behaviors): fire(0) AI Behavior Ticker (/datum/controller/subsystem/processing/ai_behaviors): fire(0) AI Behavior Ticker (/datum/controller/subsystem/processing/ai_behaviors): ignite(0) Master (/datum/controller/master): RunQueue() Master (/datum/controller/master): Loop(2) Master (/datum/controller/master): StartProcessing(0)
Integration Tests (northstar) / run_integration_tests
FAIL /datum/unit_test/shapeshift_spell 12.9s
Integration Tests (northstar) / run_integration_tests
Process completed with exit code 1.
Runtime Station: /datum/unit_test/subsystem_init: code/modules/unit_tests/subsystem_init.dm#L22
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but could not get initialized. The subsystem reported the following: Error initializing SSlua: FAILED (Couldn't find call_proc_by_id) This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
Runtime Station: /datum/unit_test/subsystem_init: code/modules/unit_tests/subsystem_init.dm#L22
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but could not get initialized. The subsystem reported the following: Error initializing SSlua: FAILED (Couldn't find call_proc_by_id) This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
MultiZ Debug: /datum/unit_test/subsystem_init: code/modules/unit_tests/subsystem_init.dm#L22
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but could not get initialized. The subsystem reported the following: Error initializing SSlua: FAILED (Couldn't find call_proc_by_id) This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
MetaStation: /datum/unit_test/subsystem_init: code/modules/unit_tests/subsystem_init.dm#L22
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but could not get initialized. The subsystem reported the following: Error initializing SSlua: FAILED (Couldn't find call_proc_by_id) This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
Birdshot Station: /datum/unit_test/subsystem_init: code/modules/unit_tests/subsystem_init.dm#L22
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but could not get initialized. The subsystem reported the following: Error initializing SSlua: FAILED (Couldn't find call_proc_by_id) This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
Delta Station: /datum/unit_test/subsystem_init: code/modules/unit_tests/subsystem_init.dm#L22
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but could not get initialized. The subsystem reported the following: Error initializing SSlua: FAILED (Couldn't find call_proc_by_id) This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
Tramstation: /datum/unit_test/subsystem_init: code/modules/unit_tests/subsystem_init.dm#L22
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but could not get initialized. The subsystem reported the following: Error initializing SSlua: FAILED (Couldn't find call_proc_by_id) This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
Ice Box Station: /datum/unit_test/subsystem_init: code/modules/unit_tests/subsystem_init.dm#L22
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but could not get initialized. The subsystem reported the following: Error initializing SSlua: FAILED (Couldn't find call_proc_by_id) This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
Gateway Test: /datum/unit_test/subsystem_init: code/modules/unit_tests/subsystem_init.dm#L22
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but could not get initialized. The subsystem reported the following: Error initializing SSlua: FAILED (Couldn't find call_proc_by_id) This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
NorthStar: /datum/unit_test/subsystem_init: code/modules/unit_tests/subsystem_init.dm#L22
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but could not get initialized. The subsystem reported the following: Error initializing SSlua: FAILED (Couldn't find call_proc_by_id) This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
Run Linters
OD0000: Unimplemented proc & var warnings are currently suppressed (This is expected and can be ignored)
Run Linters: tools/ci/od_lints.dm#L15
OD1002: Warning 'TooManyArguments' does not exist

Artifacts

Produced during runtime
Name Size
test_artifacts_birdshot__ Expired
134 KB
test_artifacts_deltastation__ Expired
134 KB
test_artifacts_gateway_test__ Expired
134 KB
test_artifacts_icebox__ Expired
134 KB
test_artifacts_metastation__ Expired
134 KB
test_artifacts_multiz_debug__ Expired
134 KB
test_artifacts_northstar__ Expired
134 KB
test_artifacts_runtimestation_515_1627 Expired
134 KB
test_artifacts_runtimestation__ Expired
134 KB
test_artifacts_tramstation__ Expired
134 KB