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Jetpack Joyride OpenGL 3.0

This is an arcade game where the player controls the object (for simplicity, it can be a ball too) and move it up, forward and backward while collecting coins. The player should also dodge the obstacles/enemies as they have penalties.

How to run:

  • Clone this repo to your local machine.
  • Run script "run.sh", or you can make a directory called "build" and execute command "cmake .." followed by "make all" command inside "build" directory.
  • Inside "build" directory run executable file as "./graphics_asgn1"

Features:

  • Background panning
  • Platform, wall, coins, Gravity, Magnet
  • Firelines, Firebeams, black boomerang are 3 types of enemies
  • Special flying objects
  • Different type of boomerangs
  • Semi-circular ring in which object moves in a semi-circular path

Controls:

  • Player can move left/right by using left/right arrow keys
  • Throw balloons by using key "s"
  • Jump using key "space"
  • Zoom in/out using mouse scroll
Please report any bugs/issues

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2D game build in OpenGL 3.0

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