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Release 0.47.6
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sschmid committed Jan 13, 2018
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Expand Up @@ -79,7 +79,10 @@ enum AERCMode {
buttonHeight
);

var allPreferences = Preferences.FindAll("*.properties");
var allPreferences = Preferences.FindAll("*.properties")
.Select(Path.GetFileName)
.ToArray();

if (allPreferences.Length > 1) {
var r = new Rect(
rect.width - 50 - padding,
Expand All @@ -88,9 +91,8 @@ enum AERCMode {
buttonHeight
);

allPreferences = allPreferences.Select(Path.GetFileName).ToArray();
if (GUI.Button(r, "Switch", EditorStyles.miniButton)) {
var path = Path.GetFileName(EditorPrefs.GetString(PreferencesWindow.PREFERENCES_KEY));
var path = EditorPrefs.GetString(PreferencesWindow.PREFERENCES_KEY);
var index = Array.IndexOf(allPreferences, path);
if (index >= 0) {
index += 1;
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2 changes: 1 addition & 1 deletion Entitas/Entitas/version.txt
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0.47.5
0.47.6
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10 changes: 10 additions & 0 deletions RELEASE_NOTES.md
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# 0.47.6

As always, the Unity Asset Store version might take a few days to be processed
and accepted by Unity. Please check for updates in 2 - 4 days here:
https://www.assetstore.unity3d.com/#!/content/87638

#### Jenny
- Using correct properties file for each Unity project by saving only the filename instead of full path


# 0.47.5

As always, the Unity Asset Store version might take a few days to be processed
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2 changes: 1 addition & 1 deletion Scripts/docs_resources/docset.doxyfile
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#---------------------------------------------------------------------------
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PROJECT_NAME = "Entitas"
PROJECT_NUMBER = 0.47.5
PROJECT_NUMBER = 0.47.6
PROJECT_BRIEF = "Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity"
PROJECT_LOGO = "Scripts/docs_resources/docs-logo.png"
OUTPUT_DIRECTORY = "Build/docs"
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#---------------------------------------------------------------------------
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PROJECT_NUMBER = 0.47.6
PROJECT_BRIEF = "Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity"
PROJECT_LOGO = "Scripts/docs_resources/docs-logo.png"
OUTPUT_DIRECTORY = "Build/docs"
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2 changes: 1 addition & 1 deletion docs/_abstract_entity_index_8cs_source.html
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<div id="projectbrief">Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity</div>
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<div id="projectbrief">Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity</div>
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<div id="projectbrief">Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity</div>
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<div id="projectbrief">Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity</div>
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<td id="projectlogo"><img alt="Logo" src="docs-logo.png"/></td>
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<div id="projectbrief">Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity</div>
</td>
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<div id="projectname">Entitas
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<div id="projectbrief">Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity</div>
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2 changes: 1 addition & 1 deletion docs/_context_extension_8cs_source.html
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<div id="projectbrief">Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity</div>
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<div id="projectbrief">Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity</div>
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2 changes: 1 addition & 1 deletion docs/_context_info_exception_8cs_source.html
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<div id="projectbrief">Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity</div>
</td>
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2 changes: 1 addition & 1 deletion docs/_context_string_extension_8cs_source.html
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2 changes: 1 addition & 1 deletion docs/_entitas_cache_8cs_source.html
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<div id="projectbrief">Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity</div>
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<div id="projectbrief">Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity</div>
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<div id="projectbrief">Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity</div>
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<div id="projectbrief">Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity</div>
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<td id="projectalign" style="padding-left: 0.5em;">
<div id="projectname">Entitas
&#160;<span id="projectnumber">0.47.5</span>
&#160;<span id="projectnumber">0.47.6</span>
</div>
<div id="projectbrief">Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity</div>
</td>
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