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Bug? Unity / visual debugging / Set Toggle not work #540

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raveneer opened this issue Jan 4, 2018 · 6 comments
Closed

Bug? Unity / visual debugging / Set Toggle not work #540

raveneer opened this issue Jan 4, 2018 · 6 comments
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@raveneer
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raveneer commented Jan 4, 2018

can't set to false.
after auto compile of unity, it turns on!

https://www.youtube.com/watch?v=SjCDNnx3HfQ

@raveneer raveneer changed the title Bug? Set Toggle visual debugging not work Bug? Unity / visual debugging / Set Toggle not work Jan 4, 2018
@sschmid
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sschmid commented Jan 4, 2018

That's weird. As a workaround for now try
Edit > Project Settings > Player > Other Settings

and add to Scripting Define Symbols:
ENTITAS_DISABLE_VISUAL_DEBUGGING

@sschmid
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sschmid commented Jan 4, 2018

Explanation:

The Visual Debugging toggle adds or removes this compiler flag to all build targets. If for any reason it couldn't apply to all of them, the checkmark turns on again

@raveneer
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raveneer commented Jan 5, 2018

it's working but can't understand.
I can't explain this symptom. plz, look at the video...

https://www.youtube.com/watch?v=LYol1VNixtI

@sschmid sschmid added the bug label Jan 12, 2018
@sschmid sschmid added this to the Next release milestone Jan 12, 2018
sschmid added a commit that referenced this issue Jan 12, 2018
@sschmid sschmid closed this as completed Jan 12, 2018
@yhslai
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yhslai commented Mar 8, 2018

This bug still happens to me in Entitas 1.4.1. Could you reopen this? The workaround works tho.

@sschmid
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sschmid commented Mar 9, 2018

Can't reproduce with 1.4.1. Are there any exceptions in the console?

@yhslai
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yhslai commented Mar 9, 2018

No, but I created a fresh new project and imported Entitas, and then the bug didn't happen there. Guess the problem is on my own side.

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