Breaking changes
- Entitas
- Removed all matchers except AllOfMatcher
Entitas
- Added
IEnsureComponents
to optionally ensure entities passed in via ReactiveSystem have certain components
- Added
IExcludeComponents
to optionally exclude entities passed in via ReactiveSystem
- Added support for multiple PoolAttributes on components
[PoolA, PoolB, PoolC]
public class SomeComponent : IComponent {}
Entitas.Unity.CodeGenerator
- Added
disabledCodeGenerators
to CodeGeneratorConfig
- Added code generator toggles to CodeGeneratorPreferencesDrawer
![Entitas.Unity.Codegenerator.disabledcodegenerators](https://cloud.githubusercontent.com/assets/233700/9046406/b4c6b7c2-3a2a-11e5-8624-a8988f684579.png)
Entitas.Unity.VisualDebugging