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Example projects
Simon Schmid edited this page Sep 18, 2016
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Here are some example projects to help you get started with Entitas and learn the basics.
- Introduction - Example Project
- Beginner - Match-one
- Intermediate - Entitas-Shmup
A basic Shoot 'Em Up done with Entitas. It shows how you can use external logic like Unity Physics and Input with Entitas. Watch the talk from Unite Europe 2016 to get an in-depth tutorial.
https://github.com/sschmid/Entitas-Shmup
A very simple CandyCrush-like Match 3 example, except it's Match One.
Watch the talk from Unite Europe 2015 to get an in-depth tutorial.
Match One shows
- systems list in GameController
- how you can use reactive system to only process changed entities
- the usage of EntityIndex for super fast entity access
- how you can use multiple pools to reduce the memory footprint of each entity (Input, Core, Score)
https://github.com/sschmid/Match-One
A simple project that illustrates how systems, groups, observers and entities all play together seamlessly
Guides: Introduction - Installation - Upgrading - FAQ - Cookbook - Contributing
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- The Basics
- Concepts
- Architecture / Patterns