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Unity Deferred Rendered Grass Example

This repository contains the source code for a deferred rendered grass effect for Unity.

There is an accompanying article,

which provides a high-level overview of how the effect was created.

It should be noted that this project is for demonstration purposes only, and there is no guarantees of its correctness. This project may see occasional future updates to support new features, Unity or package versions, and/or bug fixes.

The code was written against:

  • Unity v2020.2.0f1

Contact

Any questions or comments may be directed to the contact information found here.