Skip to content

RV4-Calibration-1.2.0

Latest
Compare
Choose a tag to compare
@ssnd292 ssnd292 released this 24 Feb 11:55
  • AO is now multiplied with 50% Opacity on top of Albedo to create diffuse map
  • The normal map is overlayed with itself and 50% opacity
  • Removed the function to create AmbientShadow map - It uses the same function as the SMDI to fill the red and blue channel white
  • Added layerAdjustments for Levels to bring exported maps in RVEngine closer to 3DO
  • Added if-query so that the adjustments can be turned off