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KerbalHealth.csproj
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KerbalHealth.csproj
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{75746849-FC55-40D3-BE28-7076DF47FDBD}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>KerbalHealth</RootNamespace>
<AssemblyName>KerbalHealth</AssemblyName>
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\..\..\Program Files (x86)\Steam\steamapps\common\Kerbal Space Program\KSP_x64_Data\Managed\Assembly-CSharp.dll</HintPath>
</Reference>
<Reference Include="Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\..\..\Program Files (x86)\Steam\steamapps\common\Kerbal Space Program\KSP_x64_Data\Managed\Assembly-CSharp-firstpass.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
<Reference Include="UnityEngine, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\..\..\Program Files (x86)\Steam\steamapps\common\Kerbal Space Program\KSP_x64_Data\Managed\UnityEngine.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UI, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\..\..\Program Files (x86)\Steam\steamapps\common\Kerbal Space Program\KSP_x64_Data\Managed\UnityEngine.UI.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="AssignedFactor.cs" />
<Compile Include="ChanceModifier.cs" />
<Compile Include="ModuleHealthEnvironmentSensor.cs" />
<Compile Include="Outcome.cs" />
<Compile Include="PlanetHealthConfig.cs" />
<Compile Include="ConnectedFactor.cs" />
<Compile Include="Core.cs" />
<Compile Include="DFWrapper.cs" />
<Compile Include="HealthCondition.cs" />
<Compile Include="HealthEffect.cs" />
<Compile Include="KerbalHealthFactorsSettings.cs" />
<Compile Include="HealthFactor.cs" />
<Compile Include="EVAFactor.cs" />
<Compile Include="KerbalHealthQuirkSettings.cs" />
<Compile Include="KerbalHealthRadiationSettings.cs" />
<Compile Include="KSCFactor.cs" />
<Compile Include="Logic.cs" />
<Compile Include="LonelinessFactor.cs" />
<Compile Include="HomeFactor.cs" />
<Compile Include="MicrogravityFactor.cs" />
<Compile Include="ModuleKerbalHealth.cs" />
<Compile Include="KerbalHealthEditorReport.cs" />
<Compile Include="KerbalHealthStatus.cs" />
<Compile Include="KerbalHealthList.cs" />
<Compile Include="KerbalHealthScenario.cs" />
<Compile Include="ConfinementFactor.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="KerbalHealthGeneralSettings.cs" />
<Compile Include="ConditionsFactor.cs" />
<Compile Include="ToolbarWrapper.cs" />
<Compile Include="Quirk.cs" />
<Compile Include="HealthModifierSet.cs" />
</ItemGroup>
<ItemGroup>
<Content Include="GameData\KerbalHealth\icon.png" />
<None Include="GameData\KerbalHealth\Patches\KHDMOS.cfg" />
<Content Include="GameData\KerbalHealth\toolbar.png" />
</ItemGroup>
<ItemGroup>
<None Include="GameData\KerbalHealth\KerbalHealth.cfg" />
<None Include="GameData\KerbalHealth\Patches\KHEPL.cfg" />
<None Include="GameData\KerbalHealth\Patches\KHFelineUtilityRover.cfg" />
<None Include="GameData\KerbalHealth\Patches\KHFTT.cfg" />
<None Include="GameData\KerbalHealth\Patches\KHKaribou.cfg" />
<None Include="GameData\KerbalHealth\Patches\KHNFA.cfg" />
<None Include="GameData\KerbalHealth\Patches\KHNFE.cfg" />
<None Include="GameData\KerbalHealth\Patches\KHMalemute.cfg" />
<None Include="GameData\KerbalHealth\Patches\KHSEP.cfg" />
<None Include="GameData\KerbalHealth\Patches\KHSSPX.cfg" />
<None Include="GameData\KerbalHealth\Patches\KHTantares.cfg" />
<None Include="GameData\KerbalHealth\Patches\KHTokamak.cfg" />
<None Include="KerbalHealth.netkan" />
<None Include="GameData\KerbalHealth\KerbalHealth.version" />
<None Include="GameData\KerbalHealth\LICENSE" />
<None Include="GameData\KerbalHealth\Patches\General.cfg" />
<None Include="GameData\KerbalHealth\Patches\KHAtomicAge.cfg" />
<None Include="GameData\KerbalHealth\Patches\KHBDB.cfg" />
<None Include="GameData\KerbalHealth\Patches\KHDeepFreeze.cfg" />
<None Include="GameData\KerbalHealth\Patches\KHDSEV.cfg" />
<None Include="GameData\KerbalHealth\Patches\KHFASA.cfg" />
<None Include="GameData\KerbalHealth\Patches\KHB9.cfg" />
<None Include="GameData\KerbalHealth\Patches\KHDeadlyReentry.cfg" />
<None Include="GameData\KerbalHealth\Patches\KHFTmN.cfg" />
<None Include="GameData\KerbalHealth\Patches\KHFTmN_New.cfg" />
<None Include="GameData\KerbalHealth\Patches\KHIE.cfg" />
<None Include="GameData\KerbalHealth\Patches\KHKerbalAtomics.cfg" />
<None Include="GameData\KerbalHealth\Patches\KHKPBS.cfg" />
<None Include="GameData\KerbalHealth\Patches\KHMakingHistory.cfg" />
<None Include="GameData\KerbalHealth\Patches\KHMKS.cfg" />
<None Include="GameData\KerbalHealth\Patches\KHRLA.cfg" />
<None Include="GameData\KerbalHealth\Patches\KHRSCapsuledyne.cfg" />
<None Include="GameData\KerbalHealth\Patches\KHSpaceY.cfg" />
<None Include="GameData\KerbalHealth\Patches\KHSSTU.cfg" />
<None Include="GameData\KerbalHealth\Patches\KHStock.cfg" />
<None Include="GameData\KerbalHealth\Patches\KHUSILS.cfg" />
<None Include="README.md" />
<None Include="GameData\KerbalHealth\Resources.cfg" />
</ItemGroup>
<ItemGroup />
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>