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  1. Graphics-Raycast Graphics-Raycast Public

    GPU-based raycaster for Unity

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    Scripting functionality to efficiently read terrain layer weights. Can be used to drive physics, VFX and/or SFX.

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    ScriptableImporter to convert a set of curves into a Look up Texture, for use in shaders

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    Snapshot of Christian Woltering's Triangle.NET (with docs)

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