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A home brewed simple physics engine, this is a game/sandbox that emulates real collisions, conservation of mass, momentum and a simple model of drag, move around and see how big you can get or just watch

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stanley-roache/physics-game

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Cannibal Circles

https://stanley-roache.github.io/physics-game/

This is a simple physics based game, move around with the arrow keys and eat other circles that drift around the screen. An experiment to explore what is possible using vanilla JS to interact directly with the DOM. Game has realistic momentum, conservation of mass and momentum on collision, drag forces

Building locally

If you're experimenting locally make sure to run 'yarn webpack' after you edit the source files, otherwise the bundle won't update

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A home brewed simple physics engine, this is a game/sandbox that emulates real collisions, conservation of mass, momentum and a simple model of drag, move around and see how big you can get or just watch

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