4.0.0
Compare: 3.2.1...4.0.0
[4.0.0] - 2024-01-23
There are fundamental changes to the editor-time behaviour in this release. Please examine carefully before upgrading.
Breaking Changes
- From now on, map files are only generated during a build, and removed right after. In editor-time, maps are instead stored in and fetched from User Settings. You can remove the generated files and folders from your project, and remove the corresponding lines from your source control's ignore settings.
SceneDataMapsGenerator.Run
now takes a booelan argument that controls whether to ouput files or not.- Minimum compatible Unity version is set to
2020.3.48f1
.
Changed
- Default value of
EditorLogLevel
setting is nowWarning
, it was previouslyDebug
. - Default value of
JsonFormatting
setting is nowNone
, it was previouslyIndented
.
Fixed
- Prevent null ref exceptions during runtime caused by uninitialized map providers when the maps are missing.