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4.0.0

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@starikcetin starikcetin released this 23 Jan 03:18
· 155 commits to main since this release

Compare: 3.2.1...4.0.0

[4.0.0] - 2024-01-23

There are fundamental changes to the editor-time behaviour in this release. Please examine carefully before upgrading.

Breaking Changes

  • From now on, map files are only generated during a build, and removed right after. In editor-time, maps are instead stored in and fetched from User Settings. You can remove the generated files and folders from your project, and remove the corresponding lines from your source control's ignore settings.
  • SceneDataMapsGenerator.Run now takes a booelan argument that controls whether to ouput files or not.
  • Minimum compatible Unity version is set to 2020.3.48f1.

Changed

  • Default value of EditorLogLevel setting is now Warning, it was previously Debug.
  • Default value of JsonFormatting setting is now None, it was previously Indented.

Fixed

  • Prevent null ref exceptions during runtime caused by uninitialized map providers when the maps are missing.