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A framework for rapid prototyping and development of real-time rendering techniques.
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scene-oriented, flexible 3D engine (C++, Python, C#, Java)
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.NET for the NES game console
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Frequently asked questions about Entity Component Systems
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Morrobroom is a Trenchbroom compiler for Openmw. Make Morrowind mods in Trenchbroom!
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Starter kit for the FNA game framework.
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The Orbit engine is a game engine built on top of .NET MAUI Graphics. The objective is to firstly enjoy the journey of building a game engine and secondly providing a framework that allows us to utilise the best parts of a cross-platform framework while building a 'typical' game.
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A game made by the Celeste developers in a week(ish, closer to 2)
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En este repositorio puedes encontrar todo el código de mis hilos de Twitter
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