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Starred Repositories
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A database of physically based values for CG artists.
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mimalloc is a compact general purpose allocator with excellent performance.
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Getting serious about Vulkan development with this modern C++ framework, battle-tested in rapid prototyping, research, and teaching. Includes support for real-time ray tracing (RTX), serialization, and meshlets.
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RenderDoc is a stand-alone graphics debugging tool.
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A single-header ANSI C gui library
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Official OIS repository. Object oriented Input System
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🎮 The only Front-End Performance Checklist that runs faster than the others
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Windows utility to disable Nvidia's telemetry services
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A lock-free CommandBuffer implementation designed for multi-threaded rendering applications.
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Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more