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Bump @babylonjs/loaders from 5.45.0 to 5.57.0 #1549

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@dependabot dependabot bot commented on behalf of github Apr 18, 2023

Bumps @babylonjs/loaders from 5.45.0 to 5.57.0.

Release notes

Sourced from @​babylonjs/loaders's releases.

5.57.0

Changes:

  • #13745: Compute shader: Fix wrong ubo bound to the shader in some cases
  • #13742: Clip planes defines perf
  • #13744: Adding no-op setters to instancedMesh
  • #13741: BoundingInfo: Fix encapsulateBoundingInfo method

This list of changes was auto generated.

5.56.0

Changes:

  • #13740: Engine: Rollback changes because of perf problems
  • #13738: Fix Imports
  • #13737: HDRFiltering: Fix final cube texture not having the right type
  • #13739: CascadedShadowMaps: Allows setting min and max number of cascades
  • #13734: Highlight layer: Fix wrong stencil state
  • #13736: Post Process: Add a property to clear the buffer even when alpha blending is enabled
  • #13735: fix import path
  • #13733: Sprite manager: Force the sampling mode in pixel perfect mode

This list of changes was auto generated.

5.55.0

Changes:

  • #13732: Prevent previous element props to be selected
  • #13726: remove beta flag from GUI Editor
  • #13731: MeshUVSpaceRenderer: Remove static
  • #13715: Pass clipContent/clipChildren down to Grid's internal containers
  • #13728: GPU particle system: Fix particles not rendered in water PG
  • #13729: glTF exporter: Fix warning message
  • #13724: Round up ideal width/height calculations so no control is cut off
  • #13725: Add option to keep context menu entries open, but close them by default.
  • #13721: Inspector. Add custom items to context menus or override them
  • #13722: Update NOTICE.md
  • #13720: Fix asset Container crash with predicate
  • #13719: Inspector. Custom context menu for additional nodes
  • #13717: Morph targets: Workaround for Mali-G72 and morph target texture
  • #13714: update inspector readme
  • #13708: Add overrideRenderingFillMode property to Mesh

... (truncated)

Changelog

Sourced from @​babylonjs/loaders's changelog.

5.57.0

Core

  • Compute shader: Fix wrong ubo bound to the shader in some cases - [Bug Fix] by Popov72 (#13745)
  • Clip planes defines perf - [Bug Fix] by sebavan (#13742)
  • Adding no-op setters to instancedMesh - [Bug Fix] by RaananW (#13744)
  • BoundingInfo: Fix encapsulateBoundingInfo method - [Bug Fix] by Popov72 (#13741)

5.56.0

Core

  • Engine: Rollback changes because of perf problems - by Popov72 (#13740)
  • Fix Imports - [Bug Fix] by sebavan (#13738)
  • HDRFiltering: Fix final cube texture not having the right type - [Bug Fix] by Popov72 (#13737)
  • CascadedShadowMaps: Allows setting min and max number of cascades - by Popov72 (#13739)
  • Highlight layer: Fix wrong stencil state - [Bug Fix] by Popov72 (#13734)
  • Post Process: Add a property to clear the buffer even when alpha blending is enabled - [New Feature] by Popov72 (#13736)
  • Sprite manager: Force the sampling mode in pixel perfect mode - by Popov72 (#13733)

Serializers

5.55.0

Core

  • GPU particle system: Fix particles not rendered in water PG - [Bug Fix] by Popov72 (#13728)
  • Add option to keep context menu entries open, but close them by default. - by carolhmj (#13725)
  • Inspector. Add custom items to context menus or override them - by Dok11 (#13721)
  • Fix asset Container crash with predicate - [Bug Fix] by sebavan (#13720)
  • Morph targets: Workaround for Mali-G72 and morph target texture - by Popov72 (#13717)
  • Add overrideRenderingFillMode property to Mesh - by sebavan (#13708)
  • Fluid renderer: Fix alpha not preserved - [Bug Fix] by Popov72 (#13716)

GUI

  • Pass clipContent/clipChildren down to Grid's internal containers - [Bug Fix] by carolhmj (#13715)
  • Round up ideal width/height calculations so no control is cut off - [Bug Fix] by carolhmj (#13724)

GUI Editor

Inspector

  • Prevent previous element props to be selected - [Bug Fix] by sebavan (#13732)
  • Add option to keep context menu entries open, but close them by default. - by carolhmj (#13725)
  • Inspector. Add custom items to context menus or override them - by Dok11 (#13721)

... (truncated)

Commits

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Bumps [@babylonjs/loaders](https://github.com/BabylonJS/Babylon.js) from 5.45.0 to 5.57.0.
- [Release notes](https://github.com/BabylonJS/Babylon.js/releases)
- [Changelog](https://github.com/BabylonJS/Babylon.js/blob/master/CHANGELOG.md)
- [Commits](BabylonJS/Babylon.js@5.45.0...5.57.0)

---
updated-dependencies:
- dependency-name: "@babylonjs/loaders"
  dependency-type: direct:production
  update-type: version-update:semver-minor
...

Signed-off-by: dependabot[bot] <support@github.com>
@dependabot dependabot bot added the dependencies Pull requests that update a dependency file label Apr 18, 2023
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dependabot bot commented on behalf of github Apr 20, 2023

Superseded by #1554.

@dependabot dependabot bot closed this Apr 20, 2023
@dependabot dependabot bot deleted the dependabot/npm_and_yarn/babylonjs/loaders-5.57.0 branch April 20, 2023 06:08
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