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types.go
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types.go
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package discord
import (
"errors"
"fmt"
"sync"
"github.com/status-im/status-go/images"
"github.com/status-im/status-go/protocol/protobuf"
)
type ErrorCodeType uint
const (
NoErrorType ErrorCodeType = iota + 1
WarningType
ErrorType
)
const MaxTaskErrorItemsCount = 3
const MaxImportFileSizeBytes = 52428800
var (
ErrNoChannelData = errors.New("No channels to import messages from")
ErrNoMessageData = errors.New("No messages to import")
ErrMarshalMessage = errors.New("Couldn't marshal discord message")
ErrImportFileTooBig = fmt.Errorf("File is too big (max. %d MB)", MaxImportFileSizeBytes/1024/1024)
)
type MessageType string
const (
MessageTypeDefault MessageType = "Default"
MessageTypeReply MessageType = "Reply"
MessageTypeChannelPinned MessageType = "ChannelPinnedMessage"
)
type ImportTask uint
const (
CommunityCreationTask ImportTask = iota + 1
ChannelsCreationTask
ImportMessagesTask
DownloadAssetsTask
InitCommunityTask
)
func (t ImportTask) String() string {
switch t {
case CommunityCreationTask:
return "import.communityCreation"
case ChannelsCreationTask:
return "import.channelsCreation"
case ImportMessagesTask:
return "import.importMessages"
case DownloadAssetsTask:
return "import.downloadAssets"
case InitCommunityTask:
return "import.initializeCommunity"
}
return "unknown"
}
type ImportTaskState uint
const (
TaskStateInitialized ImportTaskState = iota
TaskStateSaving
)
func (t ImportTaskState) String() string {
switch t {
case TaskStateInitialized:
return "import.taskState.initialized"
case TaskStateSaving:
return "import.taskState.saving"
}
return "import.taskState.unknown"
}
type Channel struct {
ID string `json:"id"`
CategoryName string `json:"category"`
CategoryID string `json:"categoryId"`
Name string `json:"name"`
Description string `json:"topic"`
FilePath string `json:"filePath"`
}
type Category struct {
ID string `json:"id"`
Name string `json:"name"`
}
type ExportedData struct {
Channel Channel `json:"channel"`
Messages []*protobuf.DiscordMessage `json:"messages"`
MessageCount int `json:"messageCount"`
}
type ExtractedData struct {
Categories map[string]*Category
ExportedData []*ExportedData
OldestMessageTimestamp int
MessageCount int
}
type ImportError struct {
// This code is used to distinguish between errors
// that are considered "criticial" and those that are not.
//
// Critical errors are the ones that prevent the imported community
// from functioning properly. For example, if the creation of the community
// or its categories and channels fails, this is a critical error.
//
// Non-critical errors are the ones that would not prevent the imported
// community from functioning. For example, if the channel data to be imported
// has no messages, or is not parsable.
Code ErrorCodeType `json:"code"`
Message string `json:"message"`
TaskInfo string `json:"taskInfo"`
}
func (d ImportError) Error() string {
return fmt.Sprintf("%d: %s", d.Code, d.Message)
}
func Error(message string) *ImportError {
return &ImportError{
Message: message,
Code: ErrorType,
}
}
func Warning(message string) *ImportError {
return &ImportError{
Message: message,
Code: WarningType,
}
}
type ImportTaskProgress struct {
Type string `json:"type"`
Progress float32 `json:"progress"`
Errors []*ImportError `json:"errors"`
Stopped bool `json:"stopped"`
ErrorsCount uint `json:"errorsCount"`
WarningsCount uint `json:"warningsCount"`
State string `json:"state"`
}
type ImportTasks map[ImportTask]*ImportTaskProgress
type ImportProgress struct {
CommunityID string `json:"communityId,omitempty"`
CommunityName string `json:"communityName"`
ChannelID string `json:"channelId"`
ChannelName string `json:"channelName"`
CommunityImages map[string]images.IdentityImage `json:"communityImages"`
Tasks []*ImportTaskProgress `json:"tasks"`
Progress float32 `json:"progress"`
ErrorsCount uint `json:"errorsCount"`
WarningsCount uint `json:"warningsCount"`
Stopped bool `json:"stopped"`
TotalChunkCount int `json:"totalChunksCount,omitempty"`
CurrentChunk int `json:"currentChunk,omitempty"`
m sync.Mutex
}
func (progress *ImportProgress) Init(totalChunkCount int, tasks []ImportTask) {
progress.Progress = 0
progress.Tasks = make([]*ImportTaskProgress, 0)
for _, task := range tasks {
progress.Tasks = append(progress.Tasks, &ImportTaskProgress{
Type: task.String(),
Progress: 0,
Errors: []*ImportError{},
Stopped: false,
ErrorsCount: 0,
WarningsCount: 0,
State: TaskStateInitialized.String(),
})
}
progress.ErrorsCount = 0
progress.WarningsCount = 0
progress.Stopped = false
progress.TotalChunkCount = totalChunkCount
progress.CurrentChunk = 0
}
func (progress *ImportProgress) Stop() {
progress.Stopped = true
}
func (progress *ImportProgress) AddTaskError(task ImportTask, err *ImportError) {
progress.m.Lock()
defer progress.m.Unlock()
for i, t := range progress.Tasks {
if t.Type == task.String() {
errorsAndWarningsCount := progress.Tasks[i].ErrorsCount + progress.Tasks[i].WarningsCount
if (errorsAndWarningsCount < MaxTaskErrorItemsCount) || err.Code > WarningType {
errors := progress.Tasks[i].Errors
progress.Tasks[i].Errors = append(errors, err)
}
if err.Code > WarningType {
progress.Tasks[i].ErrorsCount++
}
if err.Code > NoErrorType {
progress.Tasks[i].WarningsCount++
}
}
}
if err.Code > WarningType {
progress.ErrorsCount++
return
}
if err.Code > NoErrorType {
progress.WarningsCount++
}
}
func (progress *ImportProgress) StopTask(task ImportTask) {
progress.m.Lock()
defer progress.m.Unlock()
for i, t := range progress.Tasks {
if t.Type == task.String() {
progress.Tasks[i].Stopped = true
}
}
progress.Stop()
}
func (progress *ImportProgress) UpdateTaskProgress(task ImportTask, value float32) {
progress.m.Lock()
defer progress.m.Unlock()
for i, t := range progress.Tasks {
if t.Type == task.String() {
progress.Tasks[i].Progress = value
}
}
sum := float32(0)
for _, t := range progress.Tasks {
sum = sum + t.Progress
}
// Update total progress now that sub progress has changed
progress.Progress = sum / float32(len(progress.Tasks))
}
func (progress *ImportProgress) UpdateTaskState(task ImportTask, state ImportTaskState) {
progress.m.Lock()
defer progress.m.Unlock()
for i, t := range progress.Tasks {
if t.Type == task.String() {
progress.Tasks[i].State = state.String()
}
}
}
type AssetCounter struct {
m sync.RWMutex
v uint64
}
func (c *AssetCounter) Value() uint64 {
c.m.RLock()
defer c.m.RUnlock()
return c.v
}
func (c *AssetCounter) Increase() {
c.m.Lock()
c.v++
c.m.Unlock()
}