A simple terminal game written in Go to learn psychopathology, with definitions from DSM 5
This toy project has been done to learn Psychopathology and Golang at the same time, easing the study of both.
The games give you random questions to answer, with a probability changing based on your performance on every quastion. The program calculates the Levenshtein distance between your answer and the correct one, and gives you a score based on that.
The Levenshtein algorithm is implemented with dynamic programming.