Skip to content

stefanoscolapasta/Hermite-Cubic-Spline-Curve-Editor

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

12 Commits
 
 
 
 
 
 
 
 

Repository files navigation


Hermite Curves Editor

An editing tool for Cubic Hermite Splines




Table of Contents

About The Project

This is a University project I worked on using the OpenGL Utility Toolkit (GLUT). Shaders are also involved. The editor I implemented lets you create a 2D shape and modify it using several tools.

To get a better grip on what a Cubic Hermite Spline is, feel free to open the following links:

Built With

Getting Started

To get a local copy up and running follow these simple steps.

Prerequisites

You'll need to have OpenGL installed.

Usage

A demo of the Editor.

Tool selection menù will open by pressing RMB.

Adding new figure.

Inserting a control point.

Removing a control point.

Moving a control point.

Filling a figure.

The brush tool to move multiple control points.

Using the line cutter tool to split a figure in two.

Moving a figure.

Rotating a figure.

Roadmap

  • Rewriting source code in OOP
  • Improving UI
  • Improving the filling tool through polygon triangulation

Contributing

Contributions are what make the open source community such an amazing place to be learn, inspire, and create. Any contributions you make are greatly appreciated.

  1. Fork the Project
  2. Create your Feature Branch (git checkout -b feature/AmazingFeature)
  3. Commit your Changes (git commit -m 'Add some AmazingFeature')
  4. Push to the Branch (git push origin feature/AmazingFeature)
  5. Open a Pull Request

License

Distributed under the MIT License. See LICENSE for more information.

Contact

Project Link: https://github.com/stefanoscolapasta/Hermite-Cubic-Spline-Curve-Editor

Acknowledgements

About

Hermite Curve Editor Tool

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages