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Personal playground for particle simulations done with DirectX Compute

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stefanpgd/Flux

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"Flux"

  1. noun - Continuous change
  2. noun - A flowing movement of something such as particles/matter


What is it?

Flux is a particle simulation playground where I can easily add different types of particle simulations running on Compute shaders using DirectX 12 as backend. I made this as a self-study project and as of the moment spent around 2 weeks of self-study on it. Right now I've moved onto the next project.

Current Available Simulations:

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Simulation: N-Body

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Simulation: Particle Life

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Simulation: Physarum Polycephalum

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Personal playground for particle simulations done with DirectX Compute

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