Create Weapon System with UnrealEgine Blueprint
You can check my Unreal Projects from by [blog](https://stein-log.tistory.com/category/Programming/UnrealEngine).Create Common Weapon System with UE5 Mannequin Skeleton to Use Other Project Easily.
- Gun Class
- physical simulated as default
- physical unsimulated when pawn pick up
- Find weapons and attach the nearest weapon to actor
- detach weapon
- Retargetd Animation Starter Pack from UE4 to UE5 Mannequin post.
- Animation
- (default) idle/run/walk/jump/fall
- (rifle) idle/run/walk/aiming(ironsight)