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Updating getting-started documentation
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Signed-off-by: Stephen Bunn <stephen@bunn.io>
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stephen-bunn committed May 15, 2018
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9 changes: 8 additions & 1 deletion docs/source/bethesda_structs.rst
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Bethesda Structs Package
========================
The following is the automatically built documentation for the entire :mod:`bethesda_structs` package.
All objects that are considered to be handlers for a Bethesda file format are subclasses of :class:`bethesda_structs._common.BaseFiletype`.
All objects that are considered to be handlers for a Bethesda file format are subclasses of :class:`~._common.BaseFiletype`.

``Plugins`` and ``Archives`` adhere to the following naming conventions.
- ``{GAME_PREFIX}Plugin`` - :class:`~.plugin.fnv.FNVPlugin`
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Plugins <bethesda_structs.plugin>
Archives <bethesda_structs.archive>
Additional <bethesda_structs.contrib>

-----

.. automodule:: bethesda_structs._common
:members:
:undoc-members:
:show-inheritance:

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