This project has been discontinued and superseded by .
TileShop is a work-in-progress graphics editor for console/handheld videogame system graphics
- Universal bitmap codec for tiled and linear formats
- User-defined XML universal bitmap codec configurations
- Project-based workflow
- Plugin architecture for external file loaders
- Graphics Viewer
- Pixel Editor
- Palette Editor
- Seamless integration with external graphics editors
- Color mapping/cycling
Slow. Experimenting with change to WPF. Experimenting with moving core functionality to a separate .NET Standard library. Developing a simple console interface for that .NET Standard library.