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@steven4547466 steven4547466 released this 26 May 01:33
· 3 commits to master since this release

Version 3.0.0-beta.3
Changes (breaking):

  • None

Changes (non-breaking):

  • [Change] RemovePlayerFromQueueId, RemovePlayerFromQueue, RemovePlayersFromQueueId, and RemovePlayersFromQueue now have another parameter called updateAttribute, this will default to true. The only proper use for this is to remove players from the queue but still have the service check if they found a game. Used internally to remove players from the queue after they found a game, but still teleport them.
  • [Change] Clear will now print how many times the memory stores were used, effectively telling you how much of your rate limit you used.
  • [Change] Added various logs which will be removed on release.

Fixes:

  • [Fix] Fixed the MMS_QUEUED attribute being removed after finding a game, which caused players to never be teleported.
  • [Fix] AddPlayersToGameId will now default the role to MMS_NO_ROLE properly.