A graphics engine that uses the Vulkan API. Currently, there is only the project set up with CMake, Github Actions and some basic dependencies. It shows a small sample that implements rendering an obj model with Vulkan in one file.
The plan is to use the engine primarily for voxel rendering.
Install:
- Vulkan sdk
- CMake
- Clone the project with all its submodules(--recursive)
build the project using cmake