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Luxe Net Test

This is a small example of a multiplayer game, using node.js as the game server and luxe as client.
Currently it's based on websockets, and it only works in the browser. I plan to add at least android as a target in the future. There's a playable demo at my site.

Controls

Move: W A S D
Remove sprite: R

Test locally

I assume you already have git, node.js and luxe installed properly.

Clone this repo:

git clone https://github.com/stisa/luxe-net-test.git

Go to the node_server folder:

cd luxe-net-test/node_server

Install the server ( it's just ws, to support websockets in node):

npm install

Start the server:

node server.js

Now make sure defines: ['heroku'] is commented out in project.flow. Open a terminal in luxe-net-test and run the project:

flow run web

Run the project multiple times and move the sprites around, the position of the sprites should be the same in all windows.

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