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Tactical RPG movement

This demo and intermediate-level tutorial shows how to code a grid-based movement as in games like Fire Emblem or Advance Wars.

It was funded by our backers and Godot 2D Secrets.

Features:

  • Grid-based movement.
  • Cursor to navigate the map and select a unit.
  • Displays the unit's walkable area.
  • Displays the unit's path preview.
  • The user can validate or cancel the movement.

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Grid-based movement for a Tactical RPG

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