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Patch 3.3.5 Spell Effect and Apply Aura Name Info for making spells. (On-Going-List) #115

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Chromie-WoW opened this issue Jul 10, 2020 · 13 comments

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@Chromie-WoW
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Chromie-WoW commented Jul 10, 2020

This will be an ongoing list to provide info found in spell.dbc to make spells and understand misc values and how some undocumented things work.

If you have any info to provide, please help add to this list to increase the functionality of the WoW Spell Editor.

Apply Aura Name:
2- Aura Mod Possess
Base Points + Die Points = up to level that can be charmed

Apply Aura Name:
6- Aura Mod Possess
Base Points + Die Points = up to level that can be charmed

Apply Aura Name:
22 - Spell_Aura_Mod_Resistance
Misc Value A:
1 = Armor
2 = Holy
4 = Fire
8 = Nature
16 = Frost
32 = Shadow
64 = Arcane

Apply Aura Name:
23 - Spell_Aura_Periodic_Trigger_Spell
Misc Value A:
Trigger Spell : SpellID To be triggered
Amplitude : the time in MS that the trigger will land.

Spell Effect:
28 - Summon
Misc Value A:
entryID within creature_template table
Misc Value B:
"ID" Column inside summonproperties.dbc The properties preset that handles how your summon works, could be a pet, guardian, smart, dumb, faction, and more.

Apply Aura Name:
29 - Spell_Aura_Mod_Stat
Misc Value A:
0 = Strength
1 = Agility
2 = Stamina
3 = Intelligence
4 = Spirit

Spell Effect
30 - Energize
Power Resource to target
Misc Value A:
0 = Mana
1= Rage
2= Focus
3 = Energy
4= happiness
5 = rune
6 = Runic
7 = max powers
127= All powers
-2= HP

Apply Aura Name:
36 - Spell_Aura_Mod_Shapeshift
Misc Value A:
This value is in the core, inside Unit.h normally around line 173 is an Enum. If you mouse over and hold you will get a bitmask for THAT form to input into Misc Value A
Base Points -1
Die Sides 1

Spell Effect
30 - Dispel
0 = None
1= magic
2= curse
3= disease
4= poison
5= stealth
6= invis
7= ALL
8= SPE_NPC_ONLY
9=enrage
10=ZG ticket
11= old unused

Spell Effect:
50 - Trans Door
Misc Value A:
Summons an object from gameobject_template via EntryID
Gameobject summoned Column "Data0" is linked to a 2nd spell Which is the Effect spell that teleports the units upon clicking on the object summoned.
Inside Table spell_target_position(acore) ID = spell effect spellID and the rest of the position/map info is for the destination the object clickers will teleport to.

Spell Aura
69 Absorb
Misc Value A
1= armor
2= holy
4= fire
8= nature
16= frost
32= shadow
64= arcane

Combine bitmasks to total which school you want or
127 for ALL

Spell aura
79 Damage percent done
misc val A
1= armor
2= holy
4= fire
8= nature
16= frost
32= shadow
64= arcane

Spell Aura
85 Mod Power Regen
-2= HP
0 = Mana
1= Rage
2= Focus
3 = Energy
4= happiness
5 = rune
6 = Runic
7 = max powers
127= All powers

Spell Aura
107 Flat Modifier / 108 Percent Modifier
0=damage
1=duration
2=threat
3=effect1(On another spell Effects<Effects2<SpellEffect1)
4=charges
5=range
6=radius
7=crit chance
8=all effects(On another spell Effects<Effects2<SpellEffect1+2+3)
9=not lose cast time(taking damage while casting, not slowing down cast)
10=cast time
11=CD
12=effect2(On another spell Effects<Effects2<SpellEffect2)
13=ignore armor
14=cost (powers mana energy etc)
15=crit damage bonus
16=resist miss chance
17=jump targets
18=Chance of success
19=Amplitude
20=Dmg multiplier
21=GCD
22=DoT
23=effect3 (On another spell Effects<Effects2<SpellEffect3)
24=bonus multiplier
26= PPM
27=value multipler
28=resist dispel chance
29=drit damage bonus 2
30=Spell cost refund on fail

Spell Effect
108 dispel MECHANICS
0=none
1=charm
2=disorient
3=disarm
4=distract
5=fear
6=grip
7=root
8=slow
9=silence
10=sleep
11=snare
12=stun
13=freeze
14=knockout
15=bleed
16=bandage
17=polymorph
18=banish
19=shield
20=shackle
21=mount
22=infected
23=turn
24=horror
25=invul
26=interrupt
27=daze
28=discovery
29=immunity shield (paladin bubbles)
30=sap
31=enrage

Applu aura
110 Mod Power Regen Percentage
Misc Value A
-2= HP
0 = Mana
1= Rage
2= Focus
3 = Energy
4= happiness
5 = rune
6 = Runic

Aura name
137 total stat percentage
Misc Value A
0 = Strength
1 = Agility
2 = Stamina
3 = Intelligence
4 = Spirit

Aura Name
142 Aura Mod Base Resist % (Apply resist to your BASE)
Misc Value A
1= armor
2= holy
4= fire
8= nature
16= frost
32= shadow
64= arcane

Aura Name
199 Increase Spell % to Hit (Base+DIE = Hit chance, MiscValA = vs School)
Misc Value A
1= armor
2= holy
4= fire
8= nature
16= frost
32= shadow
64= arcane

Spell Aura
234 Mechanic Duration Mod Not Stack
Misc Value A
0=damage
1=duration
2=threat
3=effect1(On another spell Effects<Effects2<SpellEffect1)
4=charges
5=range
6=radius
7=crit chance
8=all effects(On another spell Effects<Effects2<SpellEffect1+2+3)
9=not lose cast time(taking damage while casting, not slowing down cast)
10=cast time
11=CD
12=effect2(On another spell Effects<Effects2<SpellEffect2)
13=ignore armor
14=cost (powers mana energy etc)
15=crit damage bonus
16=resist miss chance
17=jump targets
18=Chance of success
19=Amplitude
20=Dmg multiplier
21=GCD
22=DoT
23=effect3 (On another spell Effects<Effects2<SpellEffect3)
24=bonus multiplier
26= PPM
27=value multipler
28=resist dispel chance
29=drit damage bonus 2
30=Spell cost refund on fail

Aura Name
232 Mechanic Duration Mod
Misc Value A
0=none
1=charm
2=disorient
3=disarm
4=distract
5=fear
6=grip
7=root
8=slow
9=silence
10=sleep
11=snare
12=stun
13=freeze
14=knockout
15=bleed
16=bandage
17=polymorph
18=banish
19=shield
20=shackle
21=mount
22=infected
23=turn
24=horror
25=invul
26=interrupt
27=daze
28=discovery
29=immunity shield (paladin bubbles)
30=sap
31=enrage

Aura name
255 Mod MEchanic damage taken percent(Like a debuff on a player so they take more damage from this mechanic)
Misc Value A
0=none
1=charm
2=disorient
3=disarm
4=distract
5=fear
6=grip
7=root
8=slow
9=silence
10=sleep
11=snare
12=stun
13=freeze
14=knockout
15=bleed
16=bandage
17=polymorph
18=banish
19=shield
20=shackle
21=mount
22=infected
23=turn
24=horror
25=invul
26=interrupt
27=daze
28=discovery
29=immunity shield (paladin bubbles)
30=sap
31=enrage

@stoneharry
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stoneharry commented Jul 10, 2020

Thanks for this. Which patch version are you using?

@Chromie-WoW Chromie-WoW changed the title Spell Effect and Apply Aura Name Info for making spells. (On-Going-List) Patch 3.3.5 Spell Effect and Apply Aura Name Info for making spells. (On-Going-List) Jul 10, 2020
@Chromie-WoW
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added 3.3.5 to the title

@Chromie-WoW
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Chromie-WoW commented Feb 13, 2021

i have a much bigger list now to add to all this, going to take me a little to compound it all up.

@stoneharry
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Awesome, I won't have time to work on integrating it into the spell editor for a while but this information will surely help others and eventually it can be incorporated into the tool. :)

@Chromie-WoW
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added what i have, i have more that are incomplete and have to verify the few values i do know before i can populate the effects from the enum from core. I had some completely wrong in the beginning list, those are now fixed.

@T1ti
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T1ti commented Nov 3, 2021

Did my own research for auras and miscvalueA/B specifically :
A mxi of checking all spell data in the db, auras implementation in azerothcore, and a new official source from the tbc client...
Up until a beta build of TBC auras definitions were in the dbc files, it points to a miscvalue type id, which was unknown until a leak from a recent tbc classic build
https://wow.tools/dbc/?dbc=spellauranames&build=2.0.0.5666#page=1
https://wow.tools/dbc/?dbc=enumeratedstring&build=2.5.1.38043#page=1&colFilter[4]=586
this only goes up to aura 157 sadly

SPELL_AURA_NONE = 0, misc value A misc value B comment
SPELL_AURA_BIND_SIGHT = 1, Not used Not used  
SPELL_AURA_MOD_POSSESS = 2, Not used Not used  
SPELL_AURA_PERIODIC_DAMAGE = 3, Not used Not used  
SPELL_AURA_DUMMY = 4, script based script based could be renamed to script parameter
SPELL_AURA_MOD_CONFUSE = 5, Not used Not used  
SPELL_AURA_MOD_CHARM = 6, Not used Not used  
SPELL_AURA_MOD_FEAR = 7, Not used Not used  
SPELL_AURA_PERIODIC_HEAL = 8, Not used Not used  
SPELL_AURA_MOD_ATTACKSPEED = 9, Not used Not used  
SPELL_AURA_MOD_THREAT = 10, School Mask Not used  
SPELL_AURA_MOD_TAUNT = 11, Not used Not used  
SPELL_AURA_MOD_STUN = 12, Not used Not used  
SPELL_AURA_MOD_DAMAGE_DONE = 13, School Mask Not used  
SPELL_AURA_MOD_DAMAGE_TAKEN = 14, School Mask Not used  
SPELL_AURA_DAMAGE_SHIELD = 15, Not used Not used  
SPELL_AURA_MOD_STEALTH = 16, Stealth type Not used there is an enum for stealth type
SPELL_AURA_MOD_STEALTH_DETECT = 17, Stealth type Not used  
SPELL_AURA_MOD_INVISIBILITY = 18, Invisibility type Not used  
SPELL_AURA_MOD_INVISIBILITY_DETECT = 19, Invisibility type Not used  
SPELL_AURA_OBS_MOD_HEALTH = 20, // 20, 21 unofficial Not used Not used  
SPELL_AURA_OBS_MOD_POWER = 21, Power Type Not used  
SPELL_AURA_MOD_RESISTANCE = 22, School Mask Not used  
SPELL_AURA_PERIODIC_TRIGGER_SPELL = 23, Not used Not used  
SPELL_AURA_PERIODIC_ENERGIZE = 24, Power Type Not used  
SPELL_AURA_MOD_PACIFY = 25, Not used Not used  
SPELL_AURA_MOD_ROOT = 26, Not used Not used  
SPELL_AURA_MOD_SILENCE = 27, Not used Not used  
SPELL_AURA_REFLECT_SPELLS = 28, Not used Not used  
SPELL_AURA_MOD_STAT = 29, Stat Type Not used  
SPELL_AURA_MOD_SKILL = 30, Skill ID Not used  
SPELL_AURA_MOD_INCREASE_SPEED = 31, Not used Not used  
SPELL_AURA_MOD_INCREASE_MOUNTED_SPEED = 32, Not used Not used  
SPELL_AURA_MOD_DECREASE_SPEED = 33, Not used Not used  
SPELL_AURA_MOD_INCREASE_HEALTH = 34, Not used Not used 1 has 95
SPELL_AURA_MOD_INCREASE_ENERGY = 35, Power Type(energy?) Not used only energy and runic power
SPELL_AURA_MOD_SHAPESHIFT = 36, shapeshift id Not used  
SPELL_AURA_EFFECT_IMMUNITY = 37, enum SpellEffects Not used 1 has msicvalue2 = 1
SPELL_AURA_STATE_IMMUNITY = 38, enum AuraType Not used  
SPELL_AURA_SCHOOL_IMMUNITY = 39, School Mask Not used  
SPELL_AURA_DAMAGE_IMMUNITY = 40, School Mask Not used  
SPELL_AURA_DISPEL_IMMUNITY = 41, Dispel Type Not used  
SPELL_AURA_PROC_TRIGGER_SPELL = 42, Not used Not used  
SPELL_AURA_PROC_TRIGGER_DAMAGE = 43, Not used Not used one has 127
SPELL_AURA_TRACK_CREATURES = 44, creature type Not used  
SPELL_AURA_TRACK_RESOURCES = 45, Lock type Not used  
SPELL_AURA_46 = 46, // Ignore all Gear test spells Not used Not used parry skill in enum
SPELL_AURA_MOD_PARRY_PERCENT = 47, Not used Not used  
SPELL_AURA_PERIODIC_TRIGGER_SPELL_FROM_CLIENT = 48, // One periodic spell Not used Not used  
SPELL_AURA_MOD_DODGE_PERCENT = 49, Not used Not used  
SPELL_AURA_MOD_CRITICAL_HEALING_AMOUNT = 50, Not used Not used  
SPELL_AURA_MOD_BLOCK_PERCENT = 51, Not used Not used  
SPELL_AURA_MOD_WEAPON_CRIT_PERCENT = 52, Not used Not used  
SPELL_AURA_PERIODIC_LEECH = 53, Not used Not used  
SPELL_AURA_MOD_HIT_CHANCE = 54, Not used Not used  
SPELL_AURA_MOD_SPELL_HIT_CHANCE = 55, Not used Not used  
SPELL_AURA_TRANSFORM = 56, creature id Not used  
SPELL_AURA_MOD_SPELL_CRIT_CHANCE = 57, Not used Not used  
SPELL_AURA_MOD_INCREASE_SWIM_SPEED = 58, Not used Not used  
SPELL_AURA_MOD_DAMAGE_DONE_CREATURE = 59, creature type Not used  
SPELL_AURA_MOD_PACIFY_SILENCE = 60, Not used Not used  
SPELL_AURA_MOD_SCALE = 61, Not used Not used  
SPELL_AURA_PERIODIC_HEALTH_FUNNEL = 62, Not used Not used  
SPELL_AURA_63 = 63, // old SPELL_AURA_PERIODIC_MANA_FUNNEL Not used Not used  
SPELL_AURA_PERIODIC_MANA_LEECH = 64, Not used Not used  
SPELL_AURA_MOD_CASTING_SPEED_NOT_STACK = 65, Not used Not used  
SPELL_AURA_FEIGN_DEATH = 66, Not used Not used  
SPELL_AURA_MOD_DISARM = 67, Not used Not used  
SPELL_AURA_MOD_STALKED = 68, Not used Not used  
SPELL_AURA_SCHOOL_ABSORB = 69, School Mask Not used  
SPELL_AURA_EXTRA_ATTACKS = 70, Not used Not used  
SPELL_AURA_MOD_SPELL_CRIT_CHANCE_SCHOOL = 71, School Mask Not used  
SPELL_AURA_MOD_POWER_COST_SCHOOL_PCT = 72, School Mask Not used SPELL_AURA_MOD_POWER_COST in classic enum. diferent in tbc/vanilla ?
SPELL_AURA_MOD_POWER_COST_SCHOOL = 73, School Mask Not used  
SPELL_AURA_REFLECT_SPELLS_SCHOOL = 74, School Mask Not used  
SPELL_AURA_MOD_LANGUAGE = 75, Language Not used  
SPELL_AURA_FAR_SIGHT = 76, Not used Not used  
SPELL_AURA_MECHANIC_IMMUNITY = 77, Spell Mechanic Not used  
SPELL_AURA_MOUNTED = 78, creature id Not used  
SPELL_AURA_MOD_DAMAGE_PERCENT_DONE = 79, School Mask Not used  
SPELL_AURA_MOD_PERCENT_STAT = 80, Stat Type Not used  
SPELL_AURA_SPLIT_DAMAGE_PCT = 81, School Mask Not used  
SPELL_AURA_WATER_BREATHING = 82, Not used Not used  
SPELL_AURA_MOD_BASE_RESISTANCE = 83, School Mask Not used  
SPELL_AURA_MOD_REGEN = 84, Not used Not used  
SPELL_AURA_MOD_POWER_REGEN = 85, Power Type Not used  
SPELL_AURA_CHANNEL_DEATH_ITEM = 86, Not used Not used In wotlk it uses item_type, seems to use miscvalue1 in wrath
SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN = 87, School Mask Not used  
SPELL_AURA_MOD_HEALTH_REGEN_PERCENT = 88, Not used Not used  
SPELL_AURA_PERIODIC_DAMAGE_PERCENT = 89, Not used Not used  
SPELL_AURA_90 = 90, // old SPELL_AURA_MOD_RESIST_CHANCE School Mask Not used  
SPELL_AURA_MOD_DETECT_RANGE = 91, Not used Not used  
SPELL_AURA_PREVENTS_FLEEING = 92, Not used Not used  
SPELL_AURA_MOD_UNATTACKABLE = 93, Not used Not used  
SPELL_AURA_INTERRUPT_REGEN = 94, Not used Not used  
SPELL_AURA_GHOST = 95, Not used Not used  
SPELL_AURA_SPELL_MAGNET = 96, Not used Not used  
SPELL_AURA_MANA_SHIELD = 97, Power Type Not used  
SPELL_AURA_MOD_SKILL_TALENT = 98, Skill ID Not used  
SPELL_AURA_MOD_ATTACK_POWER = 99, Not used Not used  
SPELL_AURA_AURAS_VISIBLE = 100, Not used Not used  
SPELL_AURA_MOD_RESISTANCE_PCT = 101, School Mask Not used  
SPELL_AURA_MOD_MELEE_ATTACK_POWER_VERSUS = 102, creature type Not used  
SPELL_AURA_MOD_TOTAL_THREAT = 103, Not used Not used  
SPELL_AURA_WATER_WALK = 104, Not used Not used  
SPELL_AURA_FEATHER_FALL = 105, Not used Not used  
SPELL_AURA_HOVER = 106, Not used Not used  
SPELL_AURA_ADD_FLAT_MODIFIER = 107, spell aura mod Not used What to modify : Look messages below
SPELL_AURA_ADD_PCT_MODIFIER = 108, spell aura mod Not used What to modify : Look messages below
SPELL_AURA_ADD_TARGET_TRIGGER = 109, ? name Not used What to modify 22
SPELL_AURA_MOD_POWER_REGEN_PERCENT = 110, Power Type Not used  
SPELL_AURA_ADD_CASTER_HIT_TRIGGER = 111, ? name Not used What to modify 22
SPELL_AURA_OVERRIDE_CLASS_SCRIPTS = 112, Script Package Not used  
SPELL_AURA_MOD_RANGED_DAMAGE_TAKEN = 113, School Mask Not used  
SPELL_AURA_MOD_RANGED_DAMAGE_TAKEN_PCT = 114, School Mask Not used  
SPELL_AURA_MOD_HEALING = 115, School Mask Not used  
SPELL_AURA_MOD_REGEN_DURING_COMBAT = 116, Not used Not used  
SPELL_AURA_MOD_MECHANIC_RESISTANCE = 117, Spell Mechanic Not used  
SPELL_AURA_MOD_HEALING_PCT = 118, School Mask Not used  
SPELL_AURA_119 = 119, // old SPELL_AURA_SHARE_PET_TRACKING Not used Not used  
SPELL_AURA_UNTRACKABLE = 120, Not used Not used  
SPELL_AURA_EMPATHY = 121, Not used Not used  
SPELL_AURA_MOD_OFFHAND_DAMAGE_PCT = 122, Not used Not used  
SPELL_AURA_MOD_TARGET_RESISTANCE = 123, Not used Not used  
SPELL_AURA_MOD_RANGED_ATTACK_POWER = 124, Not used Not used  
SPELL_AURA_MOD_MELEE_DAMAGE_TAKEN = 125, Not used Not used  
SPELL_AURA_MOD_MELEE_DAMAGE_TAKEN_PCT = 126, Not used Not used  
SPELL_AURA_RANGED_ATTACK_POWER_ATTACKER_BONUS = 127, Not used Not used  
SPELL_AURA_MOD_POSSESS_PET = 128, Not used Not used  
SPELL_AURA_MOD_SPEED_ALWAYS = 129, Not used Not used  
SPELL_AURA_MOD_MOUNTED_SPEED_ALWAYS = 130, Not used Not used  
SPELL_AURA_MOD_RANGED_ATTACK_POWER_VERSUS = 131, creature type Not used  
SPELL_AURA_MOD_INCREASE_ENERGY_PERCENT = 132, Power Type Not used  
SPELL_AURA_MOD_INCREASE_HEALTH_PERCENT = 133, Not used Not used  
SPELL_AURA_MOD_MANA_REGEN_INTERRUPT = 134, Not used Not used  
SPELL_AURA_MOD_HEALING_DONE = 135, School Mask Not used  
SPELL_AURA_MOD_HEALING_DONE_PERCENT = 136, School Mask Not used  
SPELL_AURA_MOD_TOTAL_STAT_PERCENTAGE = 137, Stat Type Not used  
SPELL_AURA_MOD_MELEE_HASTE = 138, Not used Not used  
SPELL_AURA_FORCE_REACTION = 139, Faction Not used  
SPELL_AURA_MOD_RANGED_HASTE = 140, Not used Not used  
SPELL_AURA_MOD_RANGED_AMMO_HASTE = 141, Not used Not used  
SPELL_AURA_MOD_BASE_RESISTANCE_PCT = 142, School Mask Not used  
SPELL_AURA_MOD_RESISTANCE_EXCLUSIVE = 143, School Mask Not used  
SPELL_AURA_SAFE_FALL = 144, Not used Not used  
SPELL_AURA_MOD_PET_TALENT_POINTS = 145, Not used Not used  
SPELL_AURA_ALLOW_TAME_PET_TYPE = 146, Not used Not used  
SPELL_AURA_MECHANIC_IMMUNITY_MASK = 147, ? Not used Classic : SPELL_AURA_ADD_CREATURE_IMMUNITY - Creature Immunities
SPELL_AURA_RETAIN_COMBO_POINTS = 148, Not used Not used  
SPELL_AURA_REDUCE_PUSHBACK = 149, // Reduce Pushback Not used Not used  
SPELL_AURA_MOD_SHIELD_BLOCKVALUE_PCT = 150, Not used Not used  
SPELL_AURA_TRACK_STEALTHED = 151, // Track Stealthed Not used Not used  
SPELL_AURA_MOD_DETECTED_RANGE = 152, // Mod Detected Range Not used Not used  
SPELL_AURA_SPLIT_DAMAGE_FLAT = 153, // Split Damage Flat School Mask Not used  
SPELL_AURA_MOD_STEALTH_LEVEL = 154, // Stealth Level Modifier Not used Not used  
SPELL_AURA_MOD_WATER_BREATHING = 155, // Mod Water Breathing Not used Not used  
SPELL_AURA_MOD_REPUTATION_GAIN = 156, // Mod Reputation Gain Not used Not used  
SPELL_AURA_PET_DAMAGE_MULTI = 157, // Mod Pet Damage Not used Not used  
SPELL_AURA_MOD_SHIELD_BLOCKVALUE = 158, Not used Not used Not avaialble from DBC from there !
SPELL_AURA_NO_PVP_CREDIT = 159, Not used Not used  
SPELL_AURA_MOD_AOE_AVOIDANCE = 160, ??? Not used unused in wrath
SPELL_AURA_MOD_HEALTH_REGEN_IN_COMBAT = 161, Not used Not used  
SPELL_AURA_POWER_BURN = 162, Not used Not used  
SPELL_AURA_MOD_CRIT_DAMAGE_BONUS = 163, School Mask Not used  
SPELL_AURA_164 = 164, Not used Not used  
SPELL_AURA_MELEE_ATTACK_POWER_ATTACKER_BONUS = 165, Not used Not used  
SPELL_AURA_MOD_ATTACK_POWER_PCT = 166, Not used Not used Some wotlk spells have a 127 mask
SPELL_AURA_MOD_RANGED_ATTACK_POWER_PCT = 167, Not used Not used  
SPELL_AURA_MOD_DAMAGE_DONE_VERSUS = 168, Creature Type Not used mask
SPELL_AURA_MOD_CRIT_PERCENT_VERSUS = 169, Creature Type Not used mask
SPELL_AURA_DETECT_AMORE = 170, ???? Not used Aura Vision in enum ? / PLAYER_FIELD_BYTES2
SPELL_AURA_MOD_SPEED_NOT_STACK = 171, Not used Not used  
SPELL_AURA_MOD_MOUNTED_SPEED_NOT_STACK = 172, Not used Not used  
SPELL_AURA_173 = 173, // old SPELL_AURA_ALLOW_CHAMPION_SPELLS     no spell uses it in 3.3.5
SPELL_AURA_MOD_SPELL_DAMAGE_OF_STAT_PERCENT = 174, School Mask Stat Type  
SPELL_AURA_MOD_SPELL_HEALING_OF_STAT_PERCENT = 175, Stat Type Not used  
SPELL_AURA_SPIRIT_OF_REDEMPTION = 176, Not used Not used  
SPELL_AURA_AOE_CHARM = 177, Not used Not used  
SPELL_AURA_MOD_DEBUFF_RESISTANCE = 178, Dispel Type Not used SpellDispelType.dbc
SPELL_AURA_MOD_ATTACKER_SPELL_CRIT_CHANCE = 179, School Mask Not used  
SPELL_AURA_MOD_FLAT_SPELL_DAMAGE_VERSUS = 180, Creature Type Not used  
SPELL_AURA_181 = 181,     // old SPELL_AURA_MOD_FLAT_SPELL_CRIT_DAMAGE_VERSUS - possible flat spell crit damage versus
SPELL_AURA_MOD_RESISTANCE_OF_STAT_PERCENT = 182, Not used Stat Type 1 = armor. hardcoded in AC to only support armor
SPELL_AURA_MOD_CRITICAL_THREAT = 183, School Mask Not used  
SPELL_AURA_MOD_ATTACKER_MELEE_HIT_CHANCE = 184, Not used Not used a lot of spells have a school mask?
SPELL_AURA_MOD_ATTACKER_RANGED_HIT_CHANCE = 185, Not used Not used  
SPELL_AURA_MOD_ATTACKER_SPELL_HIT_CHANCE = 186, School Mask Not used  
SPELL_AURA_MOD_ATTACKER_MELEE_CRIT_CHANCE = 187, Not used Not used  
SPELL_AURA_MOD_ATTACKER_RANGED_CRIT_CHANCE = 188, Not used Not used  
SPELL_AURA_MOD_RATING = 189, rating type Not used  
SPELL_AURA_MOD_FACTION_REPUTATION_GAIN = 190, faction id Not used  
SPELL_AURA_USE_NORMAL_MOVEMENT_SPEED = 191, ???? Not used some id
SPELL_AURA_MOD_MELEE_RANGED_HASTE = 192, Not used Not used  
SPELL_AURA_MELEE_SLOW = 193, Not used Not used  
SPELL_AURA_MOD_TARGET_ABSORB_SCHOOL = 194, School Mask Not used  
SPELL_AURA_MOD_TARGET_ABILITY_ABSORB_SCHOOL = 195, School Mask Not used  
SPELL_AURA_MOD_COOLDOWN = 196, // only 24818 Noxious Breath Not used Not used  
SPELL_AURA_MOD_ATTACKER_SPELL_AND_WEAPON_CRIT_CHANCE = 197, Not used Not used  
SPELL_AURA_198 = 198     // old SPELL_AURA_MOD_ALL_WEAPON_SKILLS
SPELL_AURA_MOD_INCREASES_SPELL_PCT_TO_HIT = 199, School Mask Not used  
SPELL_AURA_MOD_XP_PCT = 200, Not used Not used  
SPELL_AURA_FLY = 201, creature id Not used only 1 spell uses this, either transform or requirement, check core
SPELL_AURA_IGNORE_COMBAT_RESULT = 202, combat stat ? Not used 4 , 2 = dodge, parry .called SPELL_AURA_CANNOT_BE_DODGED in AC
SPELL_AURA_MOD_ATTACKER_MELEE_CRIT_DAMAGE = 203, Not used Not used  
SPELL_AURA_MOD_ATTACKER_RANGED_CRIT_DAMAGE = 204, Not used Not used  
SPELL_AURA_MOD_SCHOOL_CRIT_DMG_TAKEN = 205, School Mask Not used  
SPELL_AURA_MOD_INCREASE_VEHICLE_FLIGHT_SPEED = 206, Not used Not used  
SPELL_AURA_MOD_INCREASE_MOUNTED_FLIGHT_SPEED = 207, Not used Not used  
SPELL_AURA_MOD_INCREASE_FLIGHT_SPEED = 208, Not used Not used  
SPELL_AURA_MOD_MOUNTED_FLIGHT_SPEED_ALWAYS = 209, Not used Not used  
SPELL_AURA_MOD_VEHICLE_SPEED_ALWAYS = 210, Not used Not used  
SPELL_AURA_MOD_FLIGHT_SPEED_NOT_STACK = 211, Not used Not used  
SPELL_AURA_MOD_RANGED_ATTACK_POWER_OF_STAT_PERCENT = 212, Stat Type Not used  
SPELL_AURA_MOD_RAGE_FROM_DAMAGE_DEALT = 213, Not used Not used  
SPELL_AURA_214 = 214, Not used Not used  
SPELL_AURA_ARENA_PREPARATION = 215, Not used Not used  
SPELL_AURA_HASTE_SPELLS = 216, Not used Not used  
SPELL_AURA_MOD_MELEE_HASTE_2 = 217, // NYI Not used Not used  
SPELL_AURA_HASTE_RANGED = 218, Not used Not used  
SPELL_AURA_MOD_MANA_REGEN_FROM_STAT = 219, Stat Type Not used  
SPELL_AURA_MOD_RATING_FROM_STAT = 220, rating type Stat Type  
SPELL_AURA_MOD_DETAUNT = 221, Not used Not used  
SPELL_AURA_222 = 222, Not used Not used  
SPELL_AURA_RAID_PROC_FROM_CHARGE = 223, Not used Not used  
SPELL_AURA_224 = 224, Not used Not used  
SPELL_AURA_RAID_PROC_FROM_CHARGE_WITH_VALUE = 225, Not used Not used  
SPELL_AURA_PERIODIC_DUMMY = 226, script param script param  
SPELL_AURA_PERIODIC_TRIGGER_SPELL_WITH_VALUE = 227, Not used Not used  
SPELL_AURA_DETECT_STEALTH = 228, Not used Not used maybe stealth type, only 1 spell uses it
SPELL_AURA_MOD_AOE_DAMAGE_AVOIDANCE = 229, School Mask Not used  
SPELL_AURA_230 = 230, Not used Not used increase health, maybe 2 = maximum health
SPELL_AURA_PROC_TRIGGER_SPELL_WITH_VALUE = 231, Not used Not used many use a value, not used in core
SPELL_AURA_MECHANIC_DURATION_MOD = 232, Spell Mechanic Not used  
SPELL_AURA_CHANGE_MODEL_FOR_ALL_HUMANOIDS = 233, // client-side only creature id Not used  
SPELL_AURA_MECHANIC_DURATION_MOD_NOT_STACK = 234, Spell Mechanic Not used  
SPELL_AURA_MOD_DISPEL_RESIST = 235, Not used Not used  
SPELL_AURA_CONTROL_VEHICLE = 236, ??? ??? weird shit
SPELL_AURA_MOD_SPELL_DAMAGE_OF_ATTACK_POWER = 237, Not used Not used they all have miscvalue = 126, maybe a leftover
SPELL_AURA_MOD_SPELL_HEALING_OF_ATTACK_POWER = 238, Not used Not used they all have miscvalue = 127, maybe a leftover
SPELL_AURA_MOD_SCALE_2 = 239, Not used Not used some have 2
SPELL_AURA_MOD_EXPERTISE = 240, Not used Not used some have 1
SPELL_AURA_FORCE_MOVE_FORWARD = 241, Not used Not used  
SPELL_AURA_MOD_SPELL_DAMAGE_FROM_HEALING = 242, Not used Not used they all have miscvalue = 126, maybe a leftover.. not implemented in cores
SPELL_AURA_MOD_FACTION = 243, faction id ??? (faction template). effect 2 has 1 soemtimes
SPELL_AURA_COMPREHEND_LANGUAGE = 244, language Not used languages.dbc
SPELL_AURA_MOD_AURA_DURATION_BY_DISPEL = 245, dispel type Not used  
SPELL_AURA_MOD_AURA_DURATION_BY_DISPEL_NOT_STACK = 246, dispel type Not used  
SPELL_AURA_CLONE_CASTER = 247, Not used Not used  
SPELL_AURA_MOD_COMBAT_RESULT_CHANCE = 248, rating type? Not used uses 2 = dodge
SPELL_AURA_CONVERT_RUNE = 249, rune type rune type a = rune type to covnert into rune type b
SPELL_AURA_MOD_INCREASE_HEALTH_2 = 250, Not used Not used  
SPELL_AURA_MOD_ENEMY_DODGE = 251, Not used Not used  
SPELL_AURA_MOD_SPEED_SLOW_ALL = 252, Not used Not used  
SPELL_AURA_MOD_BLOCK_CRIT_CHANCE = 253, Not used Not used  
SPELL_AURA_MOD_DISARM_OFFHAND = 254, Not used Not used  
SPELL_AURA_MOD_MECHANIC_DAMAGE_TAKEN_PERCENT = 255, Spell Mechanic Not used  
SPELL_AURA_NO_REAGENT_USE = 256, used Not used some reagent type ?
SPELL_AURA_MOD_TARGET_RESIST_BY_SPELL_CLASS = 257, Not used Not used  
SPELL_AURA_258 = 258, visual id ???? Not used Test Mod Spell Visual
SPELL_AURA_MOD_HOT_PCT = 259, School Mask Not used  
SPELL_AURA_SCREEN_EFFECT = 260, screen effect Not used ScreenEffect.dbc
SPELL_AURA_PHASE = 261, phase mask Not used phase mask
SPELL_AURA_ABILITY_IGNORE_AURASTATE = 262, ??? Not used  
SPELL_AURA_ALLOW_ONLY_ABILITY = 263, Not used Not used  
SPELL_AURA_264 = 264, Not used Not used unused
SPELL_AURA_265 = 265, Not used Not used unused
SPELL_AURA_266 = 266, Not used Not used unused
SPELL_AURA_MOD_IMMUNE_AURA_APPLY_SCHOOL = 267, School Mask Not used  
SPELL_AURA_MOD_ATTACK_POWER_OF_STAT_PERCENT = 268, stat type Not used  
SPELL_AURA_MOD_IGNORE_TARGET_RESIST = 269, School Mask Not used  
SPELL_AURA_MOD_ABILITY_IGNORE_TARGET_RESIST = 270, // Possibly need swap vs 195 aura used only in 1 spell Chaos Bolt Passive School Mask Not used unused, but implement exactly the same way as above
SPELL_AURA_MOD_DAMAGE_FROM_CASTER = 271, School Mask Not used  
SPELL_AURA_IGNORE_MELEE_RESET = 272, Not used Not used  
SPELL_AURA_X_RAY = 273, creature id Not used clientside
SPELL_AURA_ABILITY_CONSUME_NO_AMMO = 274, Not used Not used  
SPELL_AURA_MOD_IGNORE_SHAPESHIFT = 275, Not used Not used  
SPELL_AURA_MOD_DAMAGE_DONE_FOR_MECHANIC = 276, // NYI Spell Mechanic Not used unused
SPELL_AURA_MOD_MAX_AFFECTED_TARGETS = 277, Not used Not used unused
SPELL_AURA_MOD_DISARM_RANGED = 278, Not used Not used  
SPELL_AURA_INITIALIZE_IMAGES = 279, Not used Not used  
SPELL_AURA_MOD_ARMOR_PENETRATION_PCT = 280, Not used Not used  
SPELL_AURA_MOD_HONOR_GAIN_PCT = 281, Not used Not used  
SPELL_AURA_MOD_BASE_HEALTH_PCT = 282, Not used Not used  
SPELL_AURA_MOD_HEALING_RECEIVED = 283, // Possibly only for some spell family class spells Not used Not used  
SPELL_AURA_LINKED = 284, Used Not used misc value is whatever the linked spell is ?
SPELL_AURA_MOD_ATTACK_POWER_OF_ARMOR = 285, Not used Not used  
SPELL_AURA_ABILITY_PERIODIC_CRIT = 286, ???? Not used used in almsot all
SPELL_AURA_DEFLECT_SPELLS = 287, Not used Not used  
SPELL_AURA_IGNORE_HIT_DIRECTION = 288, Not used Not used  
SPELL_AURA_PREVENT_DURABILITY_LOSS = 289, Not used Not used unused
SPELL_AURA_MOD_CRIT_PCT = 290, Not used Not used  
SPELL_AURA_MOD_XP_QUEST_PCT = 291, Not used Not used  
SPELL_AURA_OPEN_STABLE = 292, Not used Not used  
SPELL_AURA_OVERRIDE_SPELLS = 293, OverrideSpellData Not used msicvaluea = OverrideSpellData.dbc id
SPELL_AURA_PREVENT_REGENERATE_POWER = 294, Power Type Not used  
SPELL_AURA_295 = 295, Not used Not used unused
SPELL_AURA_SET_VEHICLE_ID = 296, Vehicle id Not used Vehicle.dbc id
SPELL_AURA_BLOCK_SPELL_FAMILY = 297, Not used Not used  
SPELL_AURA_STRANGULATE = 298, Not used Not used  
SPELL_AURA_299 = 299, Not used Not used unused
SPELL_AURA_SHARE_DAMAGE_PCT = 300, School Mask Not used  
SPELL_AURA_SCHOOL_HEAL_ABSORB = 301, School Mask Not used  
SPELL_AURA_302 = 302, Not used Not used unused
SPELL_AURA_MOD_DAMAGE_DONE_VERSUS_AURASTATE = 303, aura state Not used enum AuraStateType
SPELL_AURA_MOD_FAKE_INEBRIATE = 304, creature id Not used  
SPELL_AURA_MOD_MINIMUM_SPEED = 305, Not used Not used  
SPELL_AURA_306 = 306, Not used Not used unused
SPELL_AURA_HEAL_ABSORB_TEST = 307, Not used Not used unused
SPELL_AURA_MOD_CRIT_CHANCE_FOR_CASTER = 308, Not used Not used  
SPELL_AURA_309 = 309, Not used Not used unused
SPELL_AURA_MOD_CREATURE_AOE_DAMAGE_AVOIDANCE = 310, School Mask Not used  
SPELL_AURA_311 = 311, Not used Not used unused
SPELL_AURA_312 = 312, Not used Not used unused
SPELL_AURA_313 = 313, Not used Not used unused
SPELL_AURA_PREVENT_RESURRECTION = 314, Not used Not used  
SPELL_AURA_UNDERWATER_WALKING = 315, Not used Not used unused
SPELL_AURA_PERIODIC_HASTE = 316, Not used Not used  

@Sulan2
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Sulan2 commented Nov 12, 2021

hey did some testing on Misc Value B for 28 Summon feel free to add if u want

28 Summon
Misc Value B

41 Friendly NPC (green name) offensive but cant do melee attacks? doesnt scale with players level
61 Pet NPC (blue name, Guardian tag, commonly used), Its basicaly a pet without an action bar. Can use Smart scripts to control what it should do. Base points increases how many that u summon. Scales with players level
63 Fire Totem. Base Points = the amount of HP of the Totem. Uses Spells from creature_template_spell
64 A standard NPC that is exactly how its created in the creature_template db except that it does not get saved into the world and therefore will not respawn nor be active by itself if u restart the server
Base points increases how many that u summon
65 You become what you summon. You control the summon like you have mind controlled it. Scales with player level. Your action bar changes to the action bar of the creature you take control over
The creature can use Smart scripts but the spells in the action bar comes from creature_template_spell
66 (same as 64)

67 Hunter/Warlock style pet. Scales with players level. Extra action bar shows up like how it is for hunter and warlock. The Spells in the action bar are from creature_template_spell. Its a bit buggy, ID 207 lower down that is the same thing works better.

81 Earth Totem. Base Points = the amount of HP of the Totem. Uses Spells from creature_template_spell
82 Water Totem. Base Points = the amount of HP of the Totem. Uses Spells from creature_template_spell
83 Air totem. Base Points = the amount of HP of the Totem. Uses Spells from creature_template_spell
121 Used for Healing Totems that only NPCs uses. Base Points = the amount of HP of the Totem. Uses Spells from creature_template_spell

161 Pet NPC (blue name), No extra visible action bar, Does nothing, doesnt scale with level, doesnt follow
181 Friendly NPC (green name) Ultra offensive, attacks anything in radius. Doesnt cast spells. Doesnt scale with players level
182 Enemy NPC(attacks players) doesnt scale with players level.

183, 184, 185, 186
Pet NPC (blue name) No extra visible action bar. Scales with players level. Sometimes its ultra offensive sometimes it does nothing

187 Enemy NPC(attacks players) doesnt scale with players level.

207 (Same as 67) Hunter/Warlock style pet. Scales with players level. Extra action bar shows up like how it is for hunter and warlock. The Spells in the action bar are from creature_template_spell
Can also use Smart Scripts

208 209
Pet with blue name, Doesnt attack at all, scales with players level

227, 247, 267, 287
Enemy NPC, does nothing. Stands still doesnt attack. Doesnt scale with players level

307 Friendly NPC, doesnt attack. Doesnt scale with players level
327 Pet NPC (blue name). Does nothing, stands still. Doesnt scale with players level

@T1ti
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T1ti commented Nov 16, 2021

hey did some testing on Misc Value B for 28 Summon feel free to add if u want

28 Summon Misc Value B

41 Friendly NPC (green name) offensive but cant do melee attacks? doesnt scale with players level 61 Pet NPC (blue name), No extra visible action bar and doesnt use spells, on passive or defensive? Base points increases how many that u summon. Scales with players level 63 Fire Totem basicly 64 Enemy NPC(attacks players) doesnt scale with players level. Base points increases how many that u summon 65 You become your pet(you control the pet like eye of the beast spell). Scales with player level. Your action bar changes to the pets action bar 66 (same as 64)

67 Hunter/Warlock style pet. Scales with players level. Extra action bar shows up like how it is for hunter and warlock

81 Earth Totem basicly 82 Water Totem basicly 83 Air totem basicly

121 Pet NPC (blue name), No extra visible action bar, casts spell on summon after that doesnt attack. Scales with players level. Doesnt follow u either 161 Pet NPC (blue name), No extra visible action bar, Does nothing, doesnt scale with level, doesnt follow 181 Friendly NPC (green name) Ultra offensive, attacks anything in radius. Doesnt cast spells. Doesnt scale with players level 182 Enemy NPC(attacks players) doesnt scale with players level.

183, 184, 185, 186 Pet NPC (blue name) No extra visible action bar. Scales with players level. Sometimes its ultra offensive sometimes it does nothing

187 Enemy NPC(attacks players) doesnt scale with players level.

207 (Same as 67 pretty much) Hunter/Warlock style pet. Scales with players level. Extra action bar shows up like how it is for hunter and warlock

208 209 Pet with blue name, Doesnt attack at all, scales with players level

227, 247, 267, 287 Enemy NPC, does nothing. Stands still doesnt attack. Doesnt scale with players level

307 Friendly NPC, doesnt attack. Doesnt scale with players level 327 Pet NPC (blue name). Does nothing, stands still. Doesnt scale with players level

you are over complicating it, miscvalue B for summon is just a pointer to a summonproperties.dbc entry https://wowdev.wiki/DB/SummonProperties , this was already known

@T1ti
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T1ti commented Feb 27, 2022

Spell effects, it includes more than just miscvalues

<style type="text/css"></style>
ID name Points Mechanics TargetB Amplitude Multiple Value Chain Target Item Type Trigger Spell MiscValueA MiscValueB Class Mask ApplyAura  
0 None                          
1 Instakill ?                        
2 School Damage dmg amount ( eg bleed dmg)                      
3 Dummy                          
4 Portal Teleport Unused                        
5 Teleport Units     teleport location                    
6 Apply Aura aura type                     Yes  
7 Environmental Damage dmg                        
8 Power Drain amount       % returned to caster       power type ?       only 1 has msicvalue a > 0, it drains hapiness
9 Health Leech amount   if is used, target to drain from, A is the healed   % returned to caster                
10 Heal heal amount   if is used, target to drain from, A is the healed                    
11 Bind                 death gate has a value        
12 Portal     a = tp location, b=targets                    
13 Ritual Base unused                        
14 Ritual Specialize unused                        
15 Ritual Activate Portal unused                        
16 Quest Complete     additional target ?           quest to complete        
17 Weapon Damage + (noschool) dmg                        
18 Resurrect % chance?   additional target ?                    
19 Extra Attacks nb of atks                        
20 Dodge % dodge                        
21 Evade unused                        
22 Parry                          
23 Block                          
24 Create Item nb of items           Item id            
25 Weapon                          
26 Defense                          
27 Persistent Area Aura                       yes  
ID name Points Mechanics TargetB Amplitude Multiple Value Chain Target Item Type Trigger Spell MiscValueA MiscValueB Class Mask ApplyAura  
28 Summon summon HP       ?? if positive, relative lvl if negative       Creature ID summonproperties      
29 Leap     a=target, b= destination                    
30 Energize amount   additional target           Power Type        
31 Weapon % Dmg % weapon dmg                        
32 Trigger Missile dmg?             spell id          
33 Open Lock skill levels               lock id ?        
34 Change Item             Item id            
35 Apply Area Aura                       aura  
36 Learn Spell ??             spell to learn          
37 Spell Defense                          
38 Dispel nb to dispel               dispel type        
39 Language                 languages.dbc id        
40 Dual Wield                          
41 Summon Wild Wotlk: JUMP         ????       height/distance height/distance      
42 Summon Guardian Wotlk: Jump dest                 height/distance height/distance      
43 teleport units face caster     a=target, b= destination                    
44 Skill Step skill increase ?               skill id        
45 WOTLK : Add honor honor points                        
46 Spawn (clientside)                          
47 Spell Cast UI / trade skill                          
48 Stealth                          
49 Detect                          
50 Summon Object                 gameobjecttemplate        
51 Force Critical Hit                          
52 Guarantee Hit                          
53 Enchant Item Permanent             item id for veluns(enchant/inscript)   SpellItemEnchantment.dbc 14 or 15. seems like 14 = armor, 15 = weapon. tied to veluns(item_type)      
54 Enchant Item Temporary                 SpellItemEnchantment.dbc        
55 Tame Creature                          
ID name Points Mechanics TargetB Amplitude Multiple Value Chain Target Item Type Trigger Spell MiscValueA MiscValueB Class Mask ApplyAura  
56 Summon Pet         relative caster lvl ?       Creature ID        
57 Learn Pet Spell               spell id to learn for the pet          
58 Weapon Damage + additional dmg         additional targets              
59 Open Lock (Item)                 ???? RESEARCH        
60 Proficiency This seems to use items equip options                        
61 Send Event ???               ???        
62 Power Burn amount of mana to burn       conversion % to dmg nb of targets              
63 Threat amount of threat to add/remove             spell id to trigger          
64 Trigger Spell ???                        
65 Health Funnel WOTLK : apply area aura raid                          
66 Power Funnel WOTLK : create/charge mana gem nb to refill           item to create/charge            
67 Heal Max Health                          
68 Interrupt Cast   interupted sometimes                      
69 Distract duration in seconds                        
70 Pull                          
71 Pickpocket                          
72 Add Farsight                          
73 Summon Possessed                          
74 Summon Totem WOTLK : apply glyph                 GlyphProperties.dbc        
ID name Points Mechanics TargetB Amplitude Multiple Value Chain Target Item Type Trigger Spell MiscValueA MiscValueB Class Mask ApplyAura  
75 Heal Mechanical amount to heal                        
76 Summon Object (Wild)                 gameobject_template        
77 Script Effect only points seem to be used                        
78 Attack                          
79 Sanctuary                          
80 Add Combo Points nb of combo ponits to add                        
81 Create House                 ????        
82 Bind Sight                          
83 Duel                 ????        
84 Stuck                          
85 Summon Player                          
86 Activate Object                 ??? TODO        
87 Summon Totem (slot 1) WOTLK : Gobject damage dmg amount                        
88 Summon Totem (slot 2) WOTLK : Gobject repair repair amount ?                        
89 Summon Totem (slot 3) WOTLK : set gobject destruction state                 0 = intact, 1 = damaged, 2 = destroyed, 3 = rebuilding        
90 Summon Totem (slot 4) WOTLK : kill credit                 creature id        
91 Threat (All)                          
92 Enchant Held Item                 SpellItemEnchantment.dbc        
93 Summon Phantasm WOTLK : force deselect                          
94 Self Resurrect positive : % health and mana restored, negative : flat value ??               ????? TODO        
95 Skinning                 ???        
96 Charge                          
97 Summon Critter                 ????? TODO        
98 Knock Back distance?               distance?        
99 Disenchant                          
100 Inebriate drunk points?                        
101 Feed Pet happiness amount             spell trigger          
102 Dismiss Pet                          
103 Reputation reputation amount               faction.dbc id        
104 Summon Object (slot 1)                 gobject_template id        
105 Summon Object (slot 2)                 gobject_template id        
106 Summon Object (slot 3)                 gobject_template id        
107 Summon Object (slot 4)                 gobject_template id        
ID name Points Mechanics TargetB Amplitude Multiple Value Chain Target Item Type Trigger Spell MiscValueA MiscValueB Class Mask ApplyAura  
108 Dispel Mechanic                 SpellMechanic.dbc        
109 Summon Dead Pet % base health to heal                        
110 Destroy All Totems % mana refund                        
111 Durability Damage dmg amount ?               dmg amount ?        
112 Summon Demon                          
113 Resurrect (Flat) health amount               mana amount        
114 Attack Me                          
115 durability dmg % durabiltiy dmg %               equipment slot type ?        
116 skin player corpse (remvoe insigna)                          
117 spirit heal health %                        
118 skill professions                 skillline.dbc        
119 apply area aura pet                          
120 teleport graveyard                          
121 normalized weapon dmg dmg amount         nb of targets              
122 unused                          
123 sned taxi                 TaxiPath.dbc        
124 pull towards distance               distance        
125 modify threat % threat %                        
126 steal beneficail buff nb to steal ?               ?        
127 prospecting nb to search?                        
128 apply area aura friend                          
129 apply area aura enemy                          
130 redirct threat % threat to redirect   unit to redirect threat to                    
131 player notification ?               soundentries.dbc        
132 play music               spell to unlearn soundentries.dbc        
133 unlearn specialization                          
134 kill credit                 creature id        
135 call pet                          
ID name Points Mechanics TargetB Amplitude Multiple Value Chain Target Item Type Trigger Spell MiscValueA MiscValueB Class Mask ApplyAura  
136 heal % % to heal                        
137 energize % % power to restore               power type        
138 leap back distance               distance        
139 clear quest 2nd quest to clear ?? spell id 56518               quest ID        
140 force cast               spell id          
141 force cast with value ??? value for triggered spell ?             spell id          
142 trigger spellw ith value ??? value for triggered spell ?             spell id          
143 apply area aura owner                          
144 knock back destination distance   destination           distance        
145 pull towards destination (black hole effect)                 distance        
146 activate rune nb of rune to activate (1 or 2)               rune type        
147 quest fail                 quest id        
148 trigger missile spell with value value             spell          
149 charge destination                          
150 start quest                 quest id        
151 trigger spell 2 (validate summon?)               trigger spell          
152 summon RAF friend               spell          
153 create tamed pet                 creature entry        
154 discover taxi                 TaxiNodes.dbc        
155 titan grip               spell id          
156 enchant item prismatic                 enchant or socket id ?        
157 create item 2             item id to transform   items to repalce by, some loot id ?        
158 milling number of herbs to mill                        
159 allow rename pet                          
160 ???                          
161 talent spec count number of active talent specs                        
162 activate talent spec talent spec id to activate                        
163 unused                          
164 remove aura spell aura to cancel 2               spell aura to cancel        
165                            

@T1ti
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T1ti commented Feb 27, 2022

And also here's the miscvalue for spell auras 107 - 108, spell aura modifiers :

<style type="text/css"></style>

--
107 Flat Modifier / 108 Percent Modifier
0=damage
1=duration
2=threat
3=effect1(On another spell Effects<Effects2<SpellEffect1)
4=charges
5=range
6=radius
7=crit chance
8=all effects(On another spell Effects<Effects2<SpellEffect1+2+3)
9=not lose cast time(taking damage while casting, not slowing down cast)
10=cast time
11=CD
12=effect2(On another spell Effects<Effects2<SpellEffect2)
13=ignore armor
14=cost (powers mana energy etc)
15=crit damage bonus
16=resist miss chance
17=jump targets
18=Chance of success
19=Amplitude
20=Dmg multiplier
21=GCD
22=DoT
23=effect3 (On another spell Effects<Effects2<SpellEffect3)
24=bonus multiplier
26= PPM
27=value multipler
28=resist dispel chance
29=crit damage bonus 2
30=Spell cost refund on fail

@Sulan2
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Sulan2 commented Mar 11, 2022

just a short note

29 - Spell_Aura_Mod_Stat and 137 total stat percentage
There seem to be a -1 MISC A value useable also that is all the values together.

@Sulan2
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Sulan2 commented Oct 31, 2022

@stoneharry @T1ti @Chromie-WoW

Im trying to create a spell that modifes stacks, so that a spell that couldnt stack starts to stack etc.
Like a DoT spell that stacks up each time it deals damage etc

On the list it 4=charges seems to be the one that matches this the most but from testing its obvious this is only made for spells like a shield that can proc a few times.

is it possible to create a spell that MODs stack amount on another spell?

@Sulan2
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Sulan2 commented Nov 5, 2022

two extra notes for

107 Flat Modifier / 108 Percent Modifier

0 = damage. This is only Direct hit damage
22 = Dot. this is DoT damage or Periodic Damage is probably a better name for it

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