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[ship] fix crash related to ships' lights #256

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Nov 3, 2021
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@espkk espkk commented Nov 2, 2021

pShipsLights pointer was used incorrectly by directly pointing to an entity instead of deducing it from its id.

fixes #255

  - pShipsLights pointer was used incorrectly directly
  pointing to entity instead of deducing it from its id
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No comments from my side, thanks!

@espkk espkk merged commit bca47d6 into develop Nov 3, 2021
@espkk espkk deleted the fix/ship-lights-crash branch November 3, 2021 16:21
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crashpad::CrashpadClient::DumpAndCrash
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