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The radar will be a display in one of the corners of the screen.
It will display non-player objects "nearby" in a varying color spectrum indicating the object's density related to the current ship's maximum thrust.
Objects (such as planets) that are too dense for the current ship's maximum thrust to achieve escape velocity will appear in darker shades of red, while less dense items will show up in brighter shades of green.
Other ships should show up on the radar as well, friendly ships will show up showing a specific color or symbol, while unknown or known enemy ships will also have their own symbols/colors
Radar will not be able to show ships with stealth capabilities.
The text was updated successfully, but these errors were encountered:
The radar will be a display in one of the corners of the screen.
It will display non-player objects "nearby" in a varying color spectrum indicating the object's density related to the current ship's maximum thrust.
Objects (such as planets) that are too dense for the current ship's maximum thrust to achieve escape velocity will appear in darker shades of red, while less dense items will show up in brighter shades of green.
Other ships should show up on the radar as well, friendly ships will show up showing a specific color or symbol, while unknown or known enemy ships will also have their own symbols/colors
Radar will not be able to show ships with stealth capabilities.
The text was updated successfully, but these errors were encountered: