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Project Archived: This repository has been archived and is no longer actively maintained. For the latest updates and ongoing development, please visit our new repository at Protocol Core V1. We invite you to check out the new features and enhancements in the latest version. Thank you for your past and continued support!

Story Protocol Beta

Story Protocol is building the Programmable IP layer to bring programmability to IP. Story Protocol transforms IPs into networks that transcend mediums and platforms, unleashing global creativity and liquidity. Instead of static JPEGs that lack interactivity and composability with other assets, programmable IPs are dynamic and extensible: built to be built upon. Creators and applications can register their IP with Story Protocol, converting their static IP into programmable IP by declaring a set of onchain rights that any program can read and write on.

Documentation

🚧 WARNING, Beta version: This code is in active development and unaudited. Do not use in Production 🚧

Learn more about Story Protocol

Story Protocol merges the concepts of IP identity and functionality, paving the way for innovative and dynamic IP management on public, permissionless blockchain.

Architecture Overview

Architecture Diagram

image

Let's briefly introduce the layers mentioned in the above diagram:

Core Concepts

IPAsset (Nouns)

IPAssets are the foundational programmable IP metadata on Story Protocol. Each IPAsset represents an onchain NFT (representing an IP) and its associated IPAccount, which is a modified ERC-6551 (Token Bound Account) implementation. An IPAsset transforms a new or existing NFT like BAYC into a versatile and interactive IP entity.

IPAccount

IPAccounts are onchain programmable IPs that represent respective NFTs, implemented with Story Protocol's modification to ERC-6551. For example, a Mad Lad NFT will have an associated IPAccount, whose owner is the owner of that Mad Lad NFT.

All interactions within Story Protocol center around IPAccounts, with the protocol's focus on enabling the IPAccount-centric system. Licensing, revenue/royalty sharing, remixing, and other critical features are made possible due to the IPAccount's programmability.

A key feature of IPAccount is the generic execute() function, which allows calling arbitrary modules within Story Protocol via encoded bytes data (thus extensible for future modules). Additionally, there is executeWithSig() function that enables users to sign transactions and have others execute on their behalf for seamless UX.

Module (Verb)

Modules are customizable programs (smart contracts) that define and extend the functionality of IPAccounts in Story Protocol. As "Verbs" act on "Nouns" (IPAccount), modules empower developers to create functions and interactions for each IP to make IPs truly programmable.

Registry

A "Registry" functions as a primary directory/storage for the global states of Story Protocol. Unlike IPAccounts, which manage the state of specific IPs, a Registry oversees the broader states of the protocol.

Access Controller

Access Controller manages all permission-related states and permission checks in Story Protocol. In particular, it maintains the Permission Table and Permission Engine to process and store permissions for calls between modules and from IPAccounts.

Application Layer (Ecosystem)

This layer comprises applications that build on top of Story Protocol for IP business, such as distribution, discovery, and co-creation.

Deployed Contracts

Interacting with Codebase

Requirements

Please install the following:

And you probably already have make installed... but if not try looking here. and here for MacOS

Quickstart

yarn # this installs packages
make # this builds

Testing

make test

Coverage

make coverage

Open index.html in coverage/ folder.

Deploying to a network

Setup

You'll need to add the following variables to a .env file:

  • MAINNET_URL
  • MAINNET_PRIVATEKEY
  • SEPOLIA_URL
  • SEPOLIA_PRIVATEKEY
  • ETHERSCAN_API_KEY

Deploying

make deploy-sepolia

Working with a local network

Foundry comes with local network anvil baked in, and allows us to deploy to our local network for quick testing locally.

To start a local network run:

make anvil

This will spin up a local blockchain with a determined private key, so you can use the same private key each time.

Code Style

We employed solhint to check code style. To check code style with solhint run:

make lint

To re-format code with prettier run:

make format

Guidelines

See our contribution guidelines

Security

We use slither, a popular security framework from Trail of Bits. To use slither, you'll first need to install python and install slither.

Then, you can run:

make slither

And get your slither output.

Licensing

The license for Story Protocol Core is the Business Source License 1.1 (BUSL-1.1), see LICENSE.

After you have integrated our SDK and/or API with your application, in the Terms of Service for your application with your end users (which govern your end users’ use of and access to your application), you must include the following sentence:

“This application is integrated with functionality provided by Story Protocol, Inc. that enables intellectual property registration and tracking. You acknowledge and agree that such functionality and your use of this application is subject to Story Protocol, Inc.’s End User Terms, which are available here: https://www.storyprotocol.xyz/end-user-terms.”

Document Generation

We use solidity-docgen to generate the documents for smart contracts. Documents can be generated with the following command:

npx hardhat docgen

By default, the documents are generated in Markdown format in the doc folder of the project. Each Solidity file (*.sol) has its own Markdown (*.md) file. To update the configuration for document generation, you can update the following section in harhat.config.js:

docgen: {
  outputDir: "./docs",
  pages: "files"
}

You can refer to the config.ts of solidity-docgen for the full list of configurable parameters.