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Random rotation #100
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There is a simple, well-known method to sample uniformly from a sphere: Now, |
Thanks for the answer. I was just wondering if you can add this to the interface? |
Will do. |
I implemented this for SO(2) and SO(3). See #114. |
Is there a function that generates a random member of SO3?
Like something described in
Effective sampling and distance metrics for 3d rigid body path planning, J. Kuffner, ICRA 2004.
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