This library is a work in progress! It might not work correctly or have major oversights/bugs. Do not use this library and expect it to work perfectly!
#include <iostream>
#include "Animation.h"
void Callback(AnimProgressType CurrentProgress, Animation::AnimValue CurrentValue) {
std::cout << CurrentProgress << std::endl;
}
// https://www.desmos.com/calculator/qf505gcetr
AnimProgressType Smoothing(AnimProgressType x) {
return (cos(x * AnimPi) * -1 + 1) / 2;
}
int main() {
Animation::Animation Anim;
Anim.StartPosition = Animation::AnimValue{0, 0, 0};
Anim.StartPosition = Animation::AnimValue{5, 10, 0};
Anim.OnProgressChanged = Callback;
Anim.Duration = 5000; // ms
Anim.SmoothingFunction = Smoothing;
Anim.Start();
}