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Use case
When looking at nodes, mostly highway=crossing represents a crossing. But the traffic-light-crossings can also be represented by highway=traffic_signals + crossing=traffic_signals, as we pointed out in #2130 .
Now, it would be nice if tactile_paving=yes/no tagging would also be supported for these kind of "special tagged" crossings.
Proposed Solution
So would it be possible to let the "tactile paving crosswalk" quest look for highway=crossing as well as for the combination of highway=traffic_signals + crossing=traffic_signals?
Is it possible to let a quest "look" for the combination of two tags?
Hmm, maybe also other values of crossing=* can be combined with highway=traffic_signals, yes. Could be that this may be the case in some countries, but I don't know. No matter. So we could just take the combination of highway=traffic_signals and crossing=* (but then we need to exclude crossing=no again, definitive).
Use case
When looking at nodes, mostly highway=crossing represents a crossing. But the traffic-light-crossings can also be represented by highway=traffic_signals + crossing=traffic_signals, as we pointed out in #2130 .
Now, it would be nice if tactile_paving=yes/no tagging would also be supported for these kind of "special tagged" crossings.
Proposed Solution
So would it be possible to let the "tactile paving crosswalk" quest look for highway=crossing as well as for the combination of highway=traffic_signals + crossing=traffic_signals?
Is it possible to let a quest "look" for the combination of two tags?
Maybe something like this:
node[highway = crossing][foot != no] -> .crossings;
node[highway = traffic_signals][crossing=traffic_signals][foot != no] -> .crossings;
...
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