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Fix for Issue #1021 - PhysicsProcessor ParentScene may be initialized…
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… to null (#2262)

* Added new assignment for parentScene in PhysicsProcessor

* Update PhysicsProcessor.cs

* Update PhysicsProcessor.cs

* Update PhysicsProcessor.cs

Moved parentScene assignment to RenderColliderShapes.

* Update PhysicsProcessor.cs

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Co-authored-by: dloe <dylanloe@gmail.com>
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wrshield and dloe committed May 31, 2024
1 parent 419b964 commit e1b9c47
Showing 1 changed file with 3 additions and 0 deletions.
3 changes: 3 additions & 0 deletions sources/engine/Stride.Physics/Engine/PhysicsProcessor.cs
Original file line number Diff line number Diff line change
Expand Up @@ -103,6 +103,9 @@ internal void RenderColliderShapes(bool enabled)
}
}

// Assign parentScene
parentScene ??= Services.GetSafeServiceAs<SceneSystem>().SceneInstance.RootScene;

debugScene.Parent = parentScene;
}
}
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