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FYI, master (4.1) already has net6.0-ios (compiles, not tested) and net6.0-android (tested and it could run a default game; not sure if there might have been a bug with cubemaps (or not)).
So for sure 4.1 won't ship with .NET 5.0 (nor UWP). It's 100% .NET 6.0.
Copied from the Discussion on Discord:
The possible path forward:
Stride 4.0.x
Stride 4.1.x
Miscellaneous
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