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This problem occurred last night and was not solved until I switched to the release version. I recompiled it today and still have the problem. it's all right with the release version.
Adding this here because it seems likely related #1692
It seems like a threading issue for Runtime rasterized fonts as this does not happen conistantly. I only ran into this ysterday when I was trying to fix the SpriteFont sample project.
Release Type: GitHub
Version: master
Platform(s): Windows 10
Describe the bug
To Reproduce
Steps to reproduce the behavior:
Expected behavior
A crash happened.
Screenshots
Log and callstacks
Additional context
The Button's TextBlock shrunked;
my repo:https://github.com/ly3027929699/TestStride
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