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Decimal places option was still being used
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erodozer committed Jun 29, 2011
1 parent e212152 commit 711a819
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Showing 2 changed files with 3 additions and 0 deletions.
2 changes: 2 additions & 0 deletions src/GameEngine.py
Expand Up @@ -179,6 +179,8 @@ def sortOptionsByKey(dict):
Config.define("game", "frets_under_notes", bool, True, text = _("Frets Under Notes"), options = {False: _("No"), True: _("Yes")}, tipText = _("Sets whether the notes slide under the frets or over them."))
Config.define("game", "drum_navigation", bool, True, text = _("Drum Navigation"), options = {False: _("Off"), True: _("On")}, tipText = _("If enabled, drum keys will be allowed to navigate menus. If not, only guitar keys and keyboard master keys will."))

Config.define("game", "decimal_places", int, 1, text = _("Stat Decimal Places"), options = dict([(n, n) for n in range(0, 3)]), tipText = _("Determines how many decimal places will be noted in displaying stats."))

Config.define("game", "ignore_open_strums", bool, True, text = _("Ignore Open Strums"), options = {False: _("No"), True: _("Yes")}, tipText = _("If enabled, strumming without holding any frets down won't be counted."))
Config.define("performance", "static_strings", bool, True, text = _("Static Strings"), options = {False: _("No"), True: _("Yes")}, tipText = _("If enabled, the 'strings' on your fretboard will not scroll."))
Config.define("game", "whammy_saves_starpower", bool, False, text = _("Effects Save SP"), options = {False: _("No"), True: _("Yes")}, tipText = _("If enabled, whammying while in SP will slow down its decrease. And your score will be handicapped by 5%."))
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1 change: 1 addition & 0 deletions src/Settings.py
Expand Up @@ -711,6 +711,7 @@ def __init__(self, engine):
ConfigChoice(self.engine, self.engine.config, "game", "bass_groove_enable", autoApply = True, isQuickset = 2),#myfingershurt
ConfigChoice(self.engine, self.engine.config, "game", "mark_solo_sections", autoApply = True),
ConfigChoice(self.engine, self.engine.config, "game", "lphrases", autoApply = True),#blazingamer
ConfigChoice(self.engine, self.engine.config, "game", "decimal_places", autoApply = True), #MFH
ConfigChoice(self.engine, self.engine.config, "game", "ignore_open_strums", autoApply = True), #myfingershurt
ConfigChoice(self.engine, self.engine.config, "game", "big_rock_endings", autoApply = True, isQuickset = 2),#myfingershurt
ConfigChoice(self.engine, self.engine.config, "game", "starpower_mode", autoApply = True),#myfingershurt
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