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Method call was wrong, fixes crash when using 3d keys in guitar
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erodozer committed Jun 16, 2011
1 parent ec128ef commit bc0e3ff
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion src/Guitar.py
Expand Up @@ -150,7 +150,7 @@ def renderFrets(self, visibility, song, controls):
texture = None

c = [.1 + .8 * c[0] + f, .1 + .8 * c[1] + f, .1 + .8 * c[2] + f, v]
self.draw3DKey(texture,self.keyMesh, x, y, c, n)
self.render3DKey(texture,self.keyMesh, x, y, c, n)

glDisable(GL_DEPTH_TEST)

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