Skip to content

Commit

Permalink
Fixes rockmeter image and also gets the counter to be more accurate
Browse files Browse the repository at this point in the history
  • Loading branch information
erodozer committed Jun 5, 2011
1 parent 68871ae commit e8b6def
Showing 1 changed file with 15 additions and 18 deletions.
33 changes: 15 additions & 18 deletions data/themes/MegaLight GH3/rockmeter.ini
Expand Up @@ -6,16 +6,16 @@ xscale = .5
yscale = .5

[layer0:fx0:Replace]
texture = rock_high.png|rock_med.png
condition = rock > 200/3.0|rock > 100/3.0
texture = rock_hi.png|rock_med.png
condition = rock > 2/3.0|rock > 1/3.0

[layer1:Image]
texture = rock_arr.png
xpos = .86
ypos = .136
xscale = 0.5
yscale = 0.5
angle = -45 + 90*(rock/100.0)
xscale = .45
yscale = .45
angle = -45 + 90 * rock

[layer2:Image]
texture = rock_top.png
Expand All @@ -34,7 +34,7 @@ rect = ((multiplier%4)/4.0, (1+multiplier%4)/4.0,0,1/3)

[layer3:fx0:Replace]
rect = ((multiplier%4)/4.0, (1+multiplier%4)/4.0,1,2/3)|((multiplier%4)/4.0, (1+multiplier%4)/4.0,1/3,2/3)
condition = streak%10 >= 2 or streak > streakMax|streak%10 == 1
condition = streak%10 >= 2 or streak >= streakMax|streak%10 == 1

[layer4:Image]
texture = dotshalf.png
Expand All @@ -46,7 +46,7 @@ rect = ((multiplier%4)/4.0, (1+multiplier%4)/4.0,0,1/3)

[layer4:fx0:Replace]
rect = ((multiplier%4)/4.0, (1+multiplier%4)/4.0,1,2/3)|((multiplier%4)/4.0, (1+multiplier%4)/4.0,1/3,2/3)
condition = streak%10 >= 4 or streak > streakMax|streak%10 == 3
condition = streak%10 >= 4 or streak >= streakMax|streak%10 == 3

[layer5:Image]
texture = dotshalf.png
Expand All @@ -58,7 +58,7 @@ rect = ((multiplier%4)/4.0, (1+multiplier%4)/4.0,0,1/3)

[layer5:fx0:Replace]
rect = ((multiplier%4)/4.0, (1+multiplier%4)/4.0,1,2/3)|((multiplier%4)/4.0, (1+multiplier%4)/4.0,1/3,2/3)
condition = streak%10 >= 6 or streak > streakMax|streak%10 == 5
condition = streak%10 >= 6 or streak >= streakMax|streak%10 == 5

[layer6:Image]
texture = dotshalf.png
Expand All @@ -70,7 +70,7 @@ rect = ((multiplier%4)/4.0, (1+multiplier%4)/4.0,0,1/3)

[layer6:fx0:Replace]
rect = ((multiplier%4)/4.0, (1+multiplier%4)/4.0,1,2/3)|((multiplier%4)/4.0, (1+multiplier%4)/4.0,1/3,2/3)
condition = streak%10 >= 8 or streak > streakMax|streak%10 == 7
condition = streak%10 >= 8 or streak >= streakMax|streak%10 == 7

[layer7:Image]
texture = dotshalf.png
Expand All @@ -82,7 +82,7 @@ rect = ((multiplier%4)/4.0, (1+multiplier%4)/4.0,0,1/3)

[layer7:fx0:Replace]
rect = ((multiplier%4)/4.0, (1+multiplier%4)/4.0,1,2/3)|((multiplier%4)/4.0, (1+multiplier%4)/4.0,1/3,2/3)
condition = streak > streakMax|streak%10 == 9
condition = streak >= streakMax|streak%10 == 9

[layer8:Image]
texture = mult.png
Expand All @@ -95,7 +95,7 @@ rect = (0.0, 1.0, multiplier/8.0, (multiplier+1)/8.0)
[layer8:fx0:Replace]
texture = bass_mult.png
rect = (0.0, 1.0, multiplier/12, (multiplier+1)/12)
condition = player.isBassGuitar
condition = player.isBassGuitar and multiplier > 4

[layer9:Image]
texture = rockmeter.png
Expand All @@ -122,12 +122,11 @@ condition = streak > 10
[layer11:Text]
text = ("%03i" % streak)[2:3]
font = streakFont
alignment = left
color = #000000

[layer11:fx0:Slide]
startX = .193
startY = -.05
startY = -.1
endX = .193
endY = 0.1125
reverse = True
Expand All @@ -137,11 +136,10 @@ transitionTime = 256.0
[layer12:Text]
text = ("%03i" % streak)[1:2]
font = streakFont
alignment = left

[layer12:fx0:Slide]
startX = .161
startY = -.05
startY = -.1
endX = .161
endY = 0.1125
reverse = True
Expand All @@ -151,11 +149,10 @@ transitionTime = 256.0
[layer13:Text]
text = ("%03i" % streak)[0:1]
font = streakFont
alignment = left

[layer13:fx0:Slide]
startX = .132
startY = -.05
startY = -.1
endX = .132
endY = 0.1125
reverse = True
Expand All @@ -166,7 +163,7 @@ transitionTime = 256.0
text = score
font = scoreFont
xpos = 0.19
ypos = 0.312
ypos = 0.298
alignment = right

[layer16:Image]
Expand Down

0 comments on commit e8b6def

Please sign in to comment.