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fixed the double playing of the accept sound sometimes.
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mdsitton committed Jan 16, 2012
1 parent a4afbac commit f2356b4
Showing 1 changed file with 0 additions and 1 deletion.
1 change: 0 additions & 1 deletion src/MainMenu.py
Expand Up @@ -311,7 +311,6 @@ def newSinglePlayerGame(self):
self.newLocalGame() #just call start function with default settings = 1p quickplay

def newLocalGame(self, players=1, mode1p=0, mode2p=0, maxplayers = None, allowGuitar = True, allowDrum = True, allowMic = False): #mode1p=0(quickplay),1(practice),2(career) / mode2p=0(faceoff),1(profaceoff)
self.engine.data.acceptSound.play()
self.engine.startWorld(players, maxplayers, mode1p, mode2p, allowGuitar, allowDrum, allowMic)
self.launchLayer(lambda: Lobby(self.engine))

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