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README.md

Texture Build Status

Texture is a toolset designed for the production of scientific content. It uses the Dar Format, which defines a stricter form of the JATS Archiving and Interchange Tag Set ("green" v. 1.1) XML standard.

Texture User Interface

Roadmap

Texture is still in a beta stage: there are likely to be missing features, bugs and API changes. But we would ❤️ to get your suggestions and 🐛 reports.

  • ✓ = ready for production use
  • Beta = ready for beta user testing

We generally only plan one or two releases ahead, and aim ship regularly.

Feature Ready
General editing Beta
Copy & Paste (from Word, etc.) Beta
Find and Replace Beta
Auto-numbered labels (xref, fig, etc. ) Beta
Reference editing (element-citation) Beta
Authors and Affiliations Beta
Dar Storage Beta
Article Record (issue, fpage, etc.) September 2018
Translations                           September 2018
Track Changes                           September 2018
PubMed and CrossRef verification of references                           September 2018
Fundref verification                   September 2018
Group authors September 2018
Realtime Collaborative Editing
Supported Content
Paragraph
Heading
Inline Formula
Display Formula September 2018
List
Blockquote
Figure
Table Beta
Bold & Italic
Ext-Link
Subscript & Superscript

Install

You need Node 8.x installed on your system.

Clone the repository.

$ git clone https://github.com/substance/texture.git

Navigate to the source directory.

$ cd texture

Install via npm.

$ npm install

Start the dev server.

$ npm start

And navigate to http://localhost:4000.

You can save your document changes by pressing CommandOrControl+S.

To test with your own JATS-documents, just replace the contents of data/kitchen-sink/manuscript.xml.

Texture Desktop

We also offer Texture wrapped in an Electron application.

$ npm run app

To package the application for distribution do the following:

$ npm run release

License

Texture is open source (MIT license), and you are legally free to use it commercially. If you are using Texture to make profit, we expect that you help fund its development and maintenance.

Credits

Texture is developed by the Substance Consortium formed by the Public Knowledge Project (PKP), the Collaborative Knowledge Foundation (CoKo), SciELO, Érudit and eLife.

The following people make Texture possible (in random order):

  • Alex Garnett (leadership, concept)
  • Juan Pablo Alperin (leadership, concept)
  • Alex Smecher (concept, dev)
  • Kristen Ratan (leadership)
  • Adam Hyde (leadership)
  • Jure Triglav (concept, dev)
  • Tanja Niemann (leadership)
  • Michael Aufreiter (dev)
  • Melissa Harrison (requirements)
  • Giuliano Maciocci (requirements, concept)
  • Naomi Penfold (leadership)
  • Nick Duffield (design)
  • Davin Baragiotta (concept, dev)
  • David Cormier (dev)
  • Sophy Ouch (design)
  • Philipp Zumstein (dev)
  • Fabio Batalha Cunha dos Santos (leadership, concept)
  • Oliver Buchtala (dev)