Texture is a toolset designed for the production of scientific content. It uses the Dar Format, which defines a stricter form of the JATS Archiving and Interchange Tag Set ("green" v. 1.1) XML standard.
Texture is still in a beta stage: there are likely to be missing features, bugs and API changes. But we would
- ✓ = ready for production use
- Beta = ready for beta user testing
We generally only plan one or two releases ahead, and aim ship regularly.
|Copy & Paste (from Word, etc.)||Beta|
|Find and Replace||Beta|
|Auto-numbered labels (
|Reference editing (
|Authors and Affiliations||Beta|
|Article Record (
|Track Changes||September 2018|
|PubMed and CrossRef verification of references||September 2018|
|Fundref verification||September 2018|
|Group authors||September 2018|
|Realtime Collaborative Editing|
|Display Formula||September 2018|
|Bold & Italic||✓|
|Subscript & Superscript||✓|
You need Node 8.x installed on your system.
Clone the repository.
$ git clone https://github.com/substance/texture.git
Navigate to the source directory.
$ cd texture
Install via npm.
$ npm install
Start the dev server.
$ npm start
And navigate to http://localhost:4000.
You can save your document changes by pressing
To test with your own JATS-documents, just replace the contents of
We also offer Texture wrapped in an Electron application.
$ npm run app
To package the application for distribution do the following:
$ npm run release
Texture is open source (MIT license), and you are legally free to use it commercially. If you are using Texture to make profit, we expect that you help fund its development and maintenance.
The following people make Texture possible (in random order):
- Alex Garnett (leadership, concept)
- Juan Pablo Alperin (leadership, concept)
- Alex Smecher (concept, dev)
- Kristen Ratan (leadership)
- Adam Hyde (leadership)
- Jure Triglav (concept, dev)
- Tanja Niemann (leadership)
- Michael Aufreiter (dev)
- Melissa Harrison (requirements)
- Giuliano Maciocci (requirements, concept)
- Naomi Penfold (leadership)
- Nick Duffield (design)
- Davin Baragiotta (concept, dev)
- David Cormier (dev)
- Sophy Ouch (design)
- Philipp Zumstein (dev)
- Fabio Batalha Cunha dos Santos (leadership, concept)
- Oliver Buchtala (dev)