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BPC jettison motor exhaust overheating nearby parts #69

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sumghai opened this issue Dec 26, 2015 · 4 comments
Closed
3 tasks done

BPC jettison motor exhaust overheating nearby parts #69

sumghai opened this issue Dec 26, 2015 · 4 comments
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@sumghai
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sumghai commented Dec 26, 2015

While verifying the new colliders for the Boost Protect Cover (BPC) in #66, it was found that the exhaust from the cover's integrated solid rocket jettison motors has a tendency to overheat and sometimes destroy nearby parts (such as the Service Module/Avionics Ring, the Mk1-2 Pod and surprisingly, the heatshield).

Ideally, the jettision motors should be tweaked to produce less heat, or the thermal properties of the cover itself adjusted to absorb as much heat as possible before any of it damages nearby parts (adjusting the thermal properties of other parts exposed to the exhaust is probably impractical).

EDIT: Relocating the thrustTransforms away from other parts is the best way to do this.

TODO:

  • Finalize new location / orientation of thrustTransforms
  • Add meshes and textures representing jettison motor exhaust
  • Add AO bake to base BPC texture
@Kerbas-ad-astra
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Maybe canting/tilting the thrust transforms outward would prevent the exhaust from impinging on the other parts.

@sumghai
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sumghai commented Dec 26, 2015

I tilted the thrust transforms outward by 45 degrees.

When jettisoning the BPC during normal staging, the Service Module / Avionics Ring still explodes due to overheating.

When jettisoning the BPC after abort:

  • If the pod is moving at a constant velocity, the exhaust will safely miss the pod
  • If the pod is tumbling/wobbling mid-flight, the exhaust will damage/destroy the heat shield

A better solution may be to relocate the thrust transforms from the skirt of the BPC to somewhere in the middle or at the apex of the cover (i.e. as a "puller" rather than "pusher" jettison motor), and if necessary model/texture the exhaust ports / blisters.

@sumghai
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sumghai commented Dec 27, 2015

Relocating the thrust transforms a small distance up along the surface of the BPC (between the bottom of the skirt and the access hatch level) worked - no parts overheated even when the pod was tumbling/wobbling mid-flight.

Updated OP with TODO list.

@sumghai sumghai added the Bug label Dec 27, 2015
@sumghai sumghai added this to the V3.1 milestone Dec 27, 2015
@sumghai sumghai self-assigned this Dec 27, 2015
sumghai pushed a commit that referenced this issue Dec 27, 2015
For #69.

Also includes improved art pass for various warning labels as well as
painted-on textures for the relocated shroud jettison solid rocket
motors
@sumghai
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sumghai commented Dec 27, 2015

Tested OK, ready for V3.1.

@sumghai sumghai closed this as completed Dec 27, 2015
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