Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Missile Weapon Ammo display is confusing #492

Closed
Moonpile opened this issue Feb 25, 2023 · 2 comments
Closed

Missile Weapon Ammo display is confusing #492

Moonpile opened this issue Feb 25, 2023 · 2 comments
Assignees
Labels
type: ux Looks, or usability. Use "feat: " commit message
Milestone

Comments

@Moonpile
Copy link
Contributor

Moonpile commented Feb 25, 2023

What: Describe the bug

In the Combat tab, a missile weapon shows the quantity of its ammo in parenthesis after the name, but this reads to me like there are 20 of the weapon, not the ammo.

image

How: To Reproduce

Steps to reproduce the behavior:

  1. Open the Aldryami from the bestiary since it has a bow and arrows
  2. Look at the Combat tab

Expected behavior

I think it would be nice if it just showed the name of the currently selected ammo. There's not much space there but it would be even cooler if you could change the selected ammo there without having to edit the weapon, especially if the player has some special or magic ammo.

Screenshots

If applicable, add screenshots to help explain your problem.

Environment - please paste the information from foundry settings tab "support" button:

2.1.0

Additional context

Add any other context about the problem here.

@Moonpile Moonpile added the type: bug Something isn't working. Use "fix: " commit message label Feb 25, 2023
@Moonpile Moonpile added this to the 2.2.0 milestone Feb 25, 2023
@Moonpile
Copy link
Contributor Author

This is kind of somewhere between a bug (since the UI is confusing) and a feature request, so . . . . .

@Moonpile
Copy link
Contributor Author

Duplicate of #154

@Moonpile Moonpile marked this as a duplicate of #154 Feb 25, 2023
@wake42 wake42 modified the milestones: 2.2.0, 2.3.0 Feb 27, 2023
@wake42 wake42 added type: ux Looks, or usability. Use "feat: " commit message type: enhancement Improvement to existing feature. Use "feat: " commit message and removed type: bug Something isn't working. Use "fix: " commit message type: enhancement Improvement to existing feature. Use "feat: " commit message labels Feb 27, 2023
@wake42 wake42 modified the milestones: 3.2.0, 3.3.0 Sep 15, 2023
@wake42 wake42 modified the milestones: 3.4.0, 3.3.0 Nov 8, 2023
@wake42 wake42 self-assigned this Nov 8, 2023
@wake42 wake42 closed this as completed in 3c00cf7 Nov 10, 2023
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
type: ux Looks, or usability. Use "feat: " commit message
Projects
None yet
Development

No branches or pull requests

2 participants