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There is a TODO comment in the implementation for begin fill and end fill where this should be done. I think the best way to implement this is to actually just pass the temporary path into render_polygon, then add it to the polygon to render if it is not None. The lines right under the TODO comment will take care of rendering the actual path.
The text was updated successfully, but these errors were encountered:
There is a TODO comment in the implementation for begin fill and end fill where this should be done. I think the best way to implement this is to actually just pass the temporary path into render_polygon, then add it to the polygon to render if it is not
None
. The lines right under the TODO comment will take care of rendering the actual path.The text was updated successfully, but these errors were encountered: