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First-Person Shooter in Unity

An FPS game written in Unity; part of the Unity Game Development Mini-Degree Zenva course.

Contents and Lessons Learned:

  • AI navigation using NavMesh,
  • Particle systems,
  • Bobbing pickups,
  • Ad-hoc sound playing using PlayOneShot
  • FPS player motion and looking,
  • Mouse movement confinement.