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Thanks. We had this, but removed it until we get hits more reliable to mask the game's detection issues, else it'd be pretty frustrating! Will perhaps add again once we get things more solid.
The detection seems a lot better now. It would be cool if there was a debug option to make the correct notes vibrate stronger (or longer) or possibly make missed notes more obvious (or reason for miss). I did notice that correct notes are a bit more obvious now with the ripple. That's nice.
It's hard to notice when a beat is whiffed or if a cut is in the wrong direction.
Other rider-type games make this mistake very noticeable.
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