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Yeah, it could be done. I'd probably have it check if there is a position or rotation defined. If not, then use the position/rotation from the file. I won't be able to get around to it myself though.
Actually,our requirement is to import every part from glTF file as an individual entity in aFrame and keep all parts' positions&rotations. Could you tell me how can I implement it using your component? Thanks.
I would like to keep the position and direction of all parts from glTF file. Does this component support this? Thanks
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